• drosophila@lemmy.blahaj.zone
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    2 days ago

    IMO we are in a golden age of indie games right now. At one point practically every indie game was a 2D platformer (not that there’s anything wrong with platformers, but that’s all their limited development resources would allow).

    Then we had the era of the untextured (or really minimally textured) 3D Unity games with boxy models and really minimal animations.

    Now there are so many indie games coming down the pipe (or which are already out) with amazing art assets and really high quality animations, better than a lot of AAA stuff in the 2000s I would even say.

    Also, even in the AAA scene we are finally out of the brown era.

    • RagingRobot@lemmy.world
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      2 days ago

      Technology has advanced so much that it’s easier everyday for a single developer or a small group to make a game. I think it will only get better. It’s a good time to make things!

      Unless you want to get paid for it lol

      • Doc_Crankenstein@slrpnk.net
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        14 hours ago

        Well, considering “wanting to get paid” is the reason AAA gaming has gone to utter ass over the course of the last two decades ^(I legit cannot believe that Horse Amor, the first major, cosmetic-only microtransaction, was 2006, spelling the beginning of the end for AAA gaming…)^ I believe that having Indies be dominated by people who are in it for the sake of making something great instead of just getting paid is why they are having a boom in quality products.

        • RagingRobot@lemmy.world
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          8 hours ago

          Yeah but wouldn’t it be nice if they could pay their bills without having to work another job. Isn’t creating a game worth something?

          • Doc_Crankenstein@slrpnk.net
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            4 hours ago

            Would be even nicer if we didn’t have an economy that arbitrarily restricted access to resources based on imaginary tokens of perceived value so that people could create quality works without needing to fulfil an arbitrary profit incentive.