From what I understand, you could un ironically do this with a file system using BTRFS. You’d maybe need a udev
rule to automate tracking when the “Power Ctrl+Z” gets plugged in.
From what I understand, you could un ironically do this with a file system using BTRFS. You’d maybe need a udev
rule to automate tracking when the “Power Ctrl+Z” gets plugged in.
If it’s a single, generated, “initial” commit that I actually want to keep (say, for ex I used the forge to generate a license file) then I would often rebase on top of it. Quick and doesn’t get rid of anything.
Same, I’m pretty bummed out to see the new Godot editor “made for VR” rely on some OS features that the Quest 1 doesn’t have access to, on account of the device no longer being supported by meta.
Holding out hope for some righteous Meta employee to hook us up with a way to get root or otherwise jailbreak the Q1. Given that the sharing of the Go’s OS was only because Carmack tirelessly pushed for it internally, and he left for greener pastures several years ago, and the Zucc™ is now deepthroating macho authoritarianism, I don’t expect it to happen officially any time soon.
Reminds me of some of the scenes and themes in the city of Nephilopolis in Dresden Codak.
(I wonder if Luigi has read that webcomic)
This one gets me, as when I learned of the concept of “classic rock”, Nickelback’s “How You Remind Me” had just came out and was playing non-stop on the “newest hits” radios.
I think the fruit in question is hairy, has brown skin, and green flesh.
Thank you!!!
Doo you happen to have a good, informative link? Or perhaps a company name I could look up?
This sounds incredibly cool.
The antidote?
Believe it or not, also poison.
Oh hey, I got #76 as well
It’s probably making the same reference that the game engine does, to the theatre play “Waiting for Godot” (https://en.m.wikipedia.org/wiki/Waiting_for_Godot) which centers on 2 people waiting for the titular third, Godot, who never shows up.
I think that’s the point of it. I also don’t think they’ve encountered every possible bug with it yet, so it might take a while before all the kinks get ironed out.
The big “win” that these uids seem to already bring is unicity of id for resources - the problems I’ve had in previous editions of Godot were of the form where an asset’s locally generated id doesn’t match up in the various scenes that use it.
The uids’ re-generation might be faulty, as they’re new to 4.4.
In theory the problem can still arise without using uids - it certainly has for me in the past, working on a godot 4.2 project on 2 separate machines. Godot imported the same things twice, once independently on each machine, and so generated different ids for them. From what I can tell the biggest error/mistake on my part was opening the project in the godot editor before pulling the newest commits.
The best approach I’ve found so far has been to be very conscious about when a new scene is created, and to similarly be very mindful when merging git branches.
If a scene was added, but not its .uid file (or a resource but not its .uid or .import) then whoever pulls the code and then opens their 4.4 editor will generate new uids on their end. This generation probably updates the scattered .tscn files that participate in and/or use the newly added scene.
Sadly I don’t have an exact method or workflow to recommend beyond trying to do git pulls/fetches before opening the editor, especially when new scenes, nodes, or resources have been added to the project.
Season 3 of Legend of Korra does this pretty well, though the villains are also united by an ideology that drives them to act.
Oh shit
Fuck you I won’t do what you tell me
Fuck you I won’t do what you tell me
Fuck you I won’t do what you tell me!!!
Those that wear ties are justified
For wearin the suit, you’re the chosen white
for 500 years it poisoned his mind
Ouahhhhhhhh le racisme de Ciotti…
On est vraiment dans la mécanique infernale de la descente dans le fascisme 😭
PEGI finally pulling their heads out of their asses??
I was looking into https://collapseos.org/ recently, it seems like it (or it’s sibling DuskOS) could fit que nicely into the design for a computer built to last 50 years.