I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Red Dead Online is almost always my go to Fishing Game with friends. It just does the fishing aspect really well. Bonus points when the camp is setup near a river or pond
Most of my time in Elden Ring has been 1) ogling at the landscapes going “Holy shit this is metal”, and 2) bravely running away.
Bravely running away is the quintessential FromSoft experience. The ultimate flex on enemies is to not even bother attacking them and just rolling to dodge occasionally while you grab items and run past them to the next checkpoint.
What? How else i’m supposed to play it?
Battlefield One
I don’t play it anymore, but when I did with a friend, I broke the healer mechanic.
I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.
In a Match I ressurected up to 70 people, making us pretty much an undying army.
I would always top the leader Board in any game Mode.
A couple months in I saw copycats, but nobody came close to my insanity.
The next Iterations of the game sucked for me because they nerfed the mechanic extremely.
I think I’ve seen a video showcasing this tactic. Dude with a Syringe just running around, picking up his teammates as soon as they downed. It was great :D
The Ship. It’s normally supposed to be a social deduction game, but some friends and I all get together in a private server and basically just play deathmatch. It’s hilarious because most of fhe weapons are really hard to kill with and you still have to be sneaky because if you get caught, you go to jail (which is also full of shanks). It always leads to some great chaos, especially with more people.
Whenever I played The Ship back in the day or always seemed it was mostly murder and no deduction other than “did my target change outfits”?
Good game though. Very fun.
I used to only do something called “surfing” in the Counter-Strike: Source days.
There are dedicated servers that only run surf maps.
100% of my CS playtime is surfing it’s so fun.
Source best game.
I still have KSF Clan server list in my bookmarks for easy access. When theres nothing to play, just play surf.
Also, shoutout to momentum mod, a standalone game with surf, bhop, defrag, rocket jump, sticky jump and more in one single game. Coming out soon ™️
TF2 Had surf maps too, and I spent an embarrassing amount of time on those. Got super good at it too.
you might enjoy the game Haste, it has a demo on steam
There was a game called tribes that combined the surfing/skiing movement with combat before the counterstrike mod levels came out, it was pretty fun the sequel tribes 2 was pretty popular for a minute when it came out too. But the skill ceiling on some of those cs surf maps was wild.
I don’t think this is super uncommon but in harder difficulties of Terraria, I just play the game as a fishing game. I pretty much exclusively fish for the first few hours of the game and gear up solely through fishing. Then I repeat for the 2nd half of the game as well. I’m also setting up huts in every biome location to do fishing quests.
If I can get it working, I will absolutely use debug mode on pokemon fan games because it saves me time not to have to do things like going back for healing my party, grinding to a certain level defeating bosses I’m not supposed to using cheated in legendaries, etcetera.
Definitely not developer intended, nor am I sure this would count for an intended answer to the question. Otherwise, I cannot think of any other answers to this question.
Assassin’s Creed. The actual gameplay is almost never as interesting as just walking around a meticulous recreation of ancient civilizations as a digital tourist.
you and i play the same. I’m never getting to venice before it sinks, but i got my digital museum
Minecraft. You think that there’s no way to play Minecraft “wrong”, right up until you accidentally fall into the 4-block wide valley that I’ve cut through the entire map or walk into the liminal space that I’ve mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let’s just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let’s do it while we’re facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven’t really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.
There’s a great level of detail mod that can keep distant structures and terrain loaded in. I think it’s called Distant Horizons. That and a render performance improvement are the only mods that I play with, makes such a big difference.
On Bedrock you can just edit a text file to increase the loaded distance. I feel like there’s probably something similar for Java
. . . I gotta tour one of your worlds someday
Shit like this I have only seen in a Manga once, forgot the name, but basically bunch of robots that humanity made were let loose without humans(they died) and they kept building giant megastructures for no reason without stopping It’s just absolutely surreal and I just love it
Sounds like Blame! which is one of my favorite graphic novels
Y E E E E E E E E E E E Blame! is just so good
Oh shit. I need to watch this.
Who amongst us hasn’t played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all
Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?
If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.
People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.
And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain’t funny anymore and they wouldn’t do that with arguably the most expected game of the decade.
Fucking driver! WTF is solemn‽
Sorta? Multiple that make you watch your speed, for sure
Driver’s law mechanics in a mission/mode of GTA would be amazing, wanted level system from 2 included (with a way to clear your on-foot wanted, of course)
Every time I log into that game I like to pick a car from my garage, smoke a fatty (in RL), and then drive all slow and chill from my apartment to the golf course. Pretend like I’m afraid of getting pulled over! Then I play a quick 9 holes. Generally, after that, I’m done with GTA for another month or so.
There’s a wonderful contrarian-but-is-it-really-considering-it’s-making-the-lawful-choice delight in trying to follow the rules in a game about breaking rules.
No-commentary video of someone just driving in GTA trying to follow the rules of the road. I’m usually really not a video person, but just watching this feels nice somehow.
Oh, yeah! Get a car, find a quite park, turn on the radio and chill.
Hmm. Nope.
That’s what Streets of SimCity was for!
Well unless you did sunday driving… And put weapons on your car so you could go around demolishing the buildings you had built up in Sim City.
Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.
I will blame Skyrim for this behaviour
I think I did that a few times in ZD when I first played. You likening it to Skyrim for that makes sense. The classic “if I stand on this rock, the giant can’t launch me into space”
Like playing Gwent instead of fighting monsters as the witcher?
I felt that way about blitzball in final fantasy 10 (I think). Never finished the actual game.
An argument could be made that Gwent offers better gameplay than the larger game in which it resides.
Then you purchased a wrong game and should just play solitaire.
Witcher 3 is absolutely great, but if you just go through only the main quest, won’t explore the world and won’t do side quests then I can see you ending up disappointed.
What I like is that side quests can impact the main quest and even the ending.
Then you purchased a wrong game
Perhaps.
But you’ve made a lot of assumptions in your comment, and you’re mistaken about most of them.
I played the side quests. Many came with a good backstory, but that is not gameplay. Nearly all were copy/paste instances from a small pool of tedious tasks. There were a few memorable exceptions, but very few.
I explored the world, as much as one can “explore” something that is fully labeled with point-of-interest markers. They lead the player to a repetitive handful of uninspired encounters, cloned over and over again.
It has plenty of other flaws as well. If you loved it, then I’m happy for you, but I found the gameplay boring.
The strengths I found in The Witcher 3 were its story, lore, characters, and Gwent. Not its gameplay.
Meanwhile, Gwent is a surprisingly well-designed strategy game. So much so that it ended up spun off into a stand-alone version (although I don’t know how good the spinoff is).
To each their own, I suppose.
Gwent is actually a slight hack of an existing board game called Condottiere, which is IMO the better game.
Yep. I played an earlier version but it’s the same game.
The key thing that made me notice was the scarecrow cards that allowed you to pick up your units, those make sense in Condottiere as it’s divided in rounds where you fight multiple battles, so it made sense to pick up your units if you had excess power and were winning anyway, save your strength for the next battle in the round, whereas it made a lot less sense in Gwent given its 1v1 nature and fixed amount of rounds.
Mind you Gwent evolved a lot afterwards, I don’t know much beyond the witcher 3 version, which I still enjoyed plenty.
Are we certain Witcher is the larger game in which Gwent resides and not the other way around?
There is no argument if the statement is objectively true
The Witcher 3’s gameplay was so bad that I couldn’t finish it (the map and the quests’ gameplay part too, but that’s another story). Gwent was pretty cool though
An argument could be made that you are a genius. Both arguments would be equally wrong.
The only way to play NASCAR games is to drive backwards and see how many cars you can involve in a wreck.
I remember in the original 1990’s NASCAR Racing game, I discovered a glitch where if I managed hit an AI car into the outer wall a certain way while driving backwards, it would launch said AI car backwards at some incredible rate of speed which could make for some spectacular wrecks.
Anyhow, that’s what I spent most of time doing.
Might as well play Flatout, you get nos from the damage you cause.
Or wreckfest
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I play heavily modded Elder Scrolls, where my character never touches the main story.
My favorite Morrowind run was a princess who ended up creating an agricultural baron, buying up every plantation and owning probably hundreds of slaves. She also got into the skooma business on the side (needed money for all of her dresses). Morrowind had a ton of wacky mods that were just fun to play in general - people made Star Wars and LOTR questlines. There’s also the work of Tommy Khajiit (RIP), which is something unique and which has never gotten the respect it deserved. (Or Lady Rae - she liked to recolor the game bright neon colors, and basically got bullied out of the modding community.)
Skyrim is a hunting/vagrant simulator for me. I usually play a Dunmer refugee and avoid the in-game quests entirely. Survival and economy mods to make the focus of the gameplay getting enough gold to afford a room for the night, tweaks to loot to make things more “mundane.”
The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.
I thought that was the Sims intended playstyle? You mean to tell me the developer didn’t intend for me to make a family of 8 of my friends, then trap them in a house until each of them dies one-by-one Hunger Games style? Then build a glorious mansion for the final one?
Will Wright after seeing everything he owned in ashes after a series of major wildfires in the Palisades: “what if I made a virtual dollhouse for people to explore sexual and violent fantasies that would make Freud say, ‘no, that’s too much.’”
I get the tone is jokey but I wasn’t sure if that was a hypothetical alternate universe proposition with a different Will Wright, or something that happened in real life, so I looked up the wildfire thing.
Wright’s house was caught in the Oakland Hills firestorm.
Rebuilding his life, and having to reacquire so many of his basic possessions, fed into the idea for The Sims.
Yep, real life and not just hypothetical, ouch.
The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.
lolwtf
The prison mod is great for running the “re education” camps in the Handmaid’s Tale scenarios. I usually rezone all of the lots in Downtown to residential, and then explode a series of bombs across them (+ enhance with some assets ripped from the Fallout games). Occasionally I add in a zombie apocalypse to shake it up.
My Utah Mormons I play out the generation after they moved from Nauvoo. Clothing is period accurate, as much as possible. The goal is to populate an empty map, and find something to do with all of the extra men (wars, Indian raids…)
When I was ten and playing the original Sims, it was Roman families with historically accurate slavery (minus the sex stuff.)
then explode a series of bombs across them
Have not played The Sims in a hot minute, is this a mod? I don’t remember being able to do this.
I always like to see people who go all in on the roleplaying in RPGs.
I do wish people would leave mods that aren’t for them alone. There are a bunch of mods extremely not to my taste that I just scroll past instead of intentionally clicking to tell the mod author just how much it is not to my taste and that they should not have made it because I am uninterested in the content.
Modding is a really under appreciated art form.
Downloading unhinged Morrowind mods in the mid naughts exposed me to new franchises, music, ideas… Like this banger, which plays at some point in the Underground 2 along with this one. (btw, Dawnguard is Emil or whoever wrote it ripping off story beats from a 20 year old Morrowind mod based on the Underworld series lol - play both and don’t tell me that the Soul Cairn sequence isn’t inspired…)
I’m not into mods but if I remember right, isn’t Lady Rae the one who left the modding community and started making music?
Did she make music? Holy shit - if you have a link I’ve been trying to figure out what happened to her for years. She’s genuinely a major inspiration for my painting and art.
Took some digging and I was incorrect. I was thinking of another modder.
Kukielle went from Skyrim mods to music: https://www.youtube.com/channel/UCqwchfbSVSfmpLMGe1fhE0w
The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don’t know what Americans call them).
Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.
big yellow skips
A trash container? I’m neither Bri’ish, or 'Murican, so I have no idea 😂
Dumpster apparently
(don’t know what Americans call them)
This is such a bizarre thing to say. Why does your mind go to Americans, especially if you aren’t one? How do you know we don’t call them that too? (We don’t, but how did you know that?)
Because most of the people you interact with online, in English, tend to be Americans, so it often helps to clarify your point in terms that are more familiar with Americans to save confusion. I’ve been completely misinterpreted in the past by talking about pants (meaning underpants) where my audience thought I was talking about pants (meaning trousers).
And as if to prove my point, there is in fact a different word, though it seems a more generic term than the rather specific British English skip, that is dumpster.
were the big yellow skips (don’t know what Americans call them)
American here! I was reading your first comment, and I was mildly curious what a “skip” is. I guessed “school bus” and oh wow was I wrong. But hey, still a (probably?) public-funded vehicle that’s bigger than a normal car and thus something my 5-year old self thought would be fun to drive.
Differences in uses of the English language in primarily English-speaking countries are always fun, I 100% agree with your point about clarifying. Thanks for explaining nicely to the person above :) I’ve seen a glut of people just being nasty on Lemmy recently so I’m especially happy to see people interacting civilly when some would have gone on an insult spree.