• Scratch@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    18
    ·
    30 days ago

    NGL, DayZ has improved massively over the last few years. (I too had a very dim view of it after they took a massive step back moving from mod->Standalone)

    Also, they made the Livonia DLC free and launched the Frostline DLC.

    • Krakaval
      link
      fedilink
      English
      arrow-up
      12
      arrow-down
      1
      ·
      30 days ago

      DayZ is the game which definitely prevented me to buy any early access game anymore

      • Scratch@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        ·
        30 days ago

        Same. Bohemia Interactive’s rep took a big hit (in my mind, at least) so I’m a lot more cautious.

        This is after I backed the Arma3 Supporter Edition and had to wait like 6 hours after general release to play. Sadtimes.

        • Voroxpete@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          5
          ·
          30 days ago

          Have they managed to do anything about the absolute death spiral that the culture of the game suffered?

          I think that’s really what turned me away. I loved the mod and played it obsessively, but after standalone launched it really felt like people were no longer willing to take any chances on each other. The whole game became very much kill on sight, when it wasn’t assholes just handcuffing people and feeding them bleach.

          • Scratch@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            6
            ·
            30 days ago

            It’s a mixed bag. Bambis have nothing to lose, so you’re more likely to make friends.

            I’ve had a few good runs by talking to people. You get betrayed every now and then, but it’s part of the game.

            • Voroxpete@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              4
              ·
              30 days ago

              The possibility of betrayal is exactly what makes the social aspect fun. Like, I’d hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to “This person might betray me,” it was just shoot on sight. If I wanted that I’d play Tarkov.

              • Scratch@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                3
                ·
                30 days ago

                I think that aspect has improved, then. The player base seems to have discovered that grouping up to take on fullgears is more fun than wrestling in the mud.