• Voroxpete@sh.itjust.works
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    2 months ago

    Have they managed to do anything about the absolute death spiral that the culture of the game suffered?

    I think that’s really what turned me away. I loved the mod and played it obsessively, but after standalone launched it really felt like people were no longer willing to take any chances on each other. The whole game became very much kill on sight, when it wasn’t assholes just handcuffing people and feeding them bleach.

    • Scratch@sh.itjust.works
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      2 months ago

      It’s a mixed bag. Bambis have nothing to lose, so you’re more likely to make friends.

      I’ve had a few good runs by talking to people. You get betrayed every now and then, but it’s part of the game.

      • Voroxpete@sh.itjust.works
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        2 months ago

        The possibility of betrayal is exactly what makes the social aspect fun. Like, I’d hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to “This person might betray me,” it was just shoot on sight. If I wanted that I’d play Tarkov.

        • Scratch@sh.itjust.works
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          2 months ago

          I think that aspect has improved, then. The player base seems to have discovered that grouping up to take on fullgears is more fun than wrestling in the mud.