• vovchik_ilich [he/him]@hexbear.net
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    3 months ago

    Not much about it was groundbreaking though, was it? Just a more polished version (in terms of weird levelling and combat systems and visuals) of Oblivion with simplified quests and in a different setting. I enjoyed the hell out of it, don’t get me wrong, but there wasn’t intrinsically novel about the concept of the game

    • Gorb [they/them]@hexbear.net
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      3 months ago

      I think groundbreaking in the sense of visuals and scale not gameplay and story. Oblivion, fallout 3 and skyrim were impressive looking games at the time they came out which was a lot of the appeal at the time. Well it was for me, now Skyrim can run on a phone its not so novel and exciting. Although being able to play the games on a portable device has its own novelty.

    • peppersky [he/him, any]@hexbear.net
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      3 months ago

      There’s never been anything groundbreaking about it, it managed to be just the right amount of dumbed down for console audiences while also solidifying the core “quest>dungeon>loot>sell loot >quest” loop that turns it into the addictive hole that people fell into when they played it for the first time.

      edit: also helps that it’s not fundamentally busted and ugly like Oblivion (which really doesn’t even have much to offer over Skyrim besides its goofy and inept charm)