• Awoo [she/her]@hexbear.netOP
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      3 months ago

      Yeah if you like souls games it’s genuinely very good.

      My primary criticism of it is that the world is gorgeous which makes you want to try and explore it but it is also riddled with invisible walls preventing that.

    • CliffordBigRedDog [he/him]@hexbear.net
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      3 months ago

      The combat is tight and the aesthetic stuff like the soundtrack and art design is genuinely great and unique but dont expect it to like blow your mind

      My main gripe with it is the level design where its somehow both linear and really confusing at the same time

  • TechnoUnionTypeBeat [he/him, they/them]@hexbear.net
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    3 months ago

    Speaking of anti-China myths about censorship, does anyone have any information on that meme that China can’t show blood so all blood is coloured white? I see it constantly in memes to mock Chinese people, and would love to shove some proof into people’s faces if it’s not true

    • Awoo [she/her]@hexbear.netOP
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      3 months ago

      There is literally a scene in which you fight a boss in an arena filled knee deep with blood. Has to also be a myth.

  • FunkyStuff [he/him]@hexbear.net
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    3 months ago

    I think the problem is with skulls in particular?

    Here’s a pretty iconic item, original art and the art in the Chinese version:

    • Awoo [she/her]@hexbear.netOP
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      3 months ago

      Nope it’s completely false.

      Age of Wushu:

      I’m not that far into Wukong yet but there’s a “Baigujing” Skeleton Spirit in the Journey to the West novel that might make an appearance later depending on what they’ve drawn on.

      It’s literally another anti China myth generated by western developers being over cautious about Chinese regulators in the changes they make for their China localisations.

        • CarmineCatboy2 [he/him]@hexbear.net
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          3 months ago

          It was likely a pre-emptive move on Blizzard’s part just to avoid any kind of controversy. In theory the Chinese government does have the power to censor them, so they could respond to pressure from groups in society and fuck Blizzard over. It being 15 years ago and everything being so much less certain back then probably contributed.

          Naturally actual Chinese companies know what’s up and also understand that somebody else in the Chinese government has a vested interest that they don’t get fucked over by the censors.

        • Barabas [he/him]@hexbear.net
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          3 months ago

          The skeletons are likely just a set asset that they sprinkled around. Just modify all of that asset to something else and you’re rid of the skeletons.

          I’d be surprised if there were more than a handful of bespoke skeletons in all of wow.

            • lil_tank [any, he/him]@hexbear.net
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              3 months ago

              By some kind of capitalistic magic, big financialized companies are not cheap at all, on the contrary they are quiet extravagant with their spendings. They butcher the job and make it look like they ran out of money but that’s actually just deadlines bullshit by the marketing department. In reality, those big publishers just burn piles of cash on everything they deem remotely useful during the process. There’s a guy on YouTube who explains this in a video on why big studios don’t use Blender when the competition is so goddamn expensive

  • Krem [he/him]@hexbear.net
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    3 months ago

    i remember a pubg clone battle royale game circa 2018 that was also somehow a licensed terminator game, and probably existed only in china. upon death, a player just turned into some kind of blue crystal instead of a body, because everyone was a robot or matrix type program or something and no real people were harmed in-game.

    it was like the biggest games in WangKas at the time and my still western-oriented brain thought the “no corpses” thing was some censorship thing but now idk