Awoo [she/her]@hexbear.net to games@hexbear.netEnglish · 3 months agoThErE aRe No SkElEtOnS aLlOwEd In ChInEsE gAmEshexbear.netimagemessage-square26fedilinkarrow-up170arrow-down11file-text
arrow-up169arrow-down1imageThErE aRe No SkElEtOnS aLlOwEd In ChInEsE gAmEshexbear.netAwoo [she/her]@hexbear.net to games@hexbear.netEnglish · 3 months agomessage-square26fedilinkfile-text
minus-squareCliffordBigRedDog [he/him]@hexbear.netlinkfedilinkEnglisharrow-up20·3 months agoThe combat is tight and the aesthetic stuff like the soundtrack and art design is genuinely great and unique but dont expect it to like blow your mind My main gripe with it is the level design where its somehow both linear and really confusing at the same time
The combat is tight and the aesthetic stuff like the soundtrack and art design is genuinely great and unique but dont expect it to like blow your mind
My main gripe with it is the level design where its somehow both linear and really confusing at the same time