Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1737arrow-down14file-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
arrow-up1733arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square45fedilinkfile-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareastanix@lemmy.worldlinkfedilinkEnglisharrow-up14·7 months agoPerhaps they were saying they started on unity and decided to migrate to Godot instead
Perhaps they were saying they started on unity and decided to migrate to Godot instead