Carighan Maconar

The strength of life to face oneself has been made manifest. The persona Carighan has appeared.

  • 156 Posts
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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Hrm, I’ll be honest then, you’re the very very first time I hear someone wanting to consume game reviews meta aggregation in a chronological way (instead of by-game). Not once seen this sentiment before.

    I dunno, it’s just not how people use these pages I would assume. You create search shortcuts for them, not RSS feeds. You want to look up what various reviewers at large say about a specific game, more so because this changes over time (so would a feed udoate each time the score changes? Only once on the very first review? Only once it stops updating for X time? What if that takes months?). It’s the polar opposite of once you have 2-3 reviewers who mirror your personal take well where you might want to know each time these people post a new review.













  • I’ll be honest, Below Zero was… mighty fine?

    It was super disappointing in many regards, sure. But only compared to the extremely lofty heights of Subnautica. Years later, Below Zero is still easily the second-most-atmospheric survival game I’ve played. It’s huge problem - that the on-land sections don’t work in how they were shown before release and were clearly intended because access to heat is way too readily available and easy to trivialize - cuts deep into it since it takes a huge chunk of atmosphere out (and the on-land part looks pretty bad, it was clearly relying on the terror of having to warm up again quickly). But, even with that, the water parts close the wound up. Deep Arctic is even worse thalassophobia than the crater edge in the first game!

    Sure, it’s disappointing and meh compared to the first game, but that’s just a too high bar to clear. I’d advise to not expect this game to clear it, either. Like you said, Subnautica 1 was kinda lightning-in-a-bottle. Compared to a 100/100, even a 98/100 would feel disappointing. 💡