There’s a dozen other RPGs I could have used as well, but Pathfinder is the meme one.

  • DeadMartyr@lemmy.zip
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    8 hours ago

    Reading about it actually makes me think id like it better but I would have to play the variant that removes the linear stat increases so low-level enemies arent trivial.

    • SuperNovaStar@lemmy.blahaj.zone
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      2 hours ago

      If you’re running high fantasy, try it RAW. It actually feels pretty natural in setting.

      If you’re playing low fantasy, then yeah proficiency without level works, but i’d probably also really limit access to magic and slow down level progression.

    • Atropos@lemmy.world
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      5 hours ago

      Can you link me to these rules? Sounds interesting. I’m writing a campaign for my group, and I’d like a way to have typical bandits still be an issue throughout the game.

      • ltxrtquq@lemmy.ml
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        5 hours ago

        https://2e.aonprd.com/Rules.aspx?ID=2762

        Proficiency without Level

        This variant removes a character’s level from their proficiency bonus, scaling it differently for a style of game that’s outside the norm. This is a significant change to the system. The proficiency rank progression in Player Core is designed for heroic fantasy games where heroes rise from humble origins to world-shattering strength. For some games, this narrative arc doesn’t fit. Such games are about hedging bets in an uncertain and gritty world, in which even the world’s best fighter can’t guarantee a win against a large group of moderately skilled brigands.

  • grrgyle@slrpnk.net
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    14 hours ago

    I don’t understand how everyone doesn’t just invent or cobble together their own system. It’s so fun! And with cool players, you can build up the rules over time.

    • deft@lemmy.wtf
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      1 hour ago

      This 100%.

      Used to play a drinkingish game where someone would just randomly start by saying “so who are you?” And you’d come up with some insane thing; a divorced dad, a bucket with sentience, god, and the confused new person would always say themselves. Ask what they’re good at and you have a character.

      I’m a dog wearing two left shoes, I’m good at sniffing, dancing and people like me.

      Then just grab a coin and use it to decide the fate of things. It’s last like 15-20 mins tops before it got ridiculous and you’d just kill everyone off and laugh. Maybe if you’re fancy you’d ask for someone to chug their drink as a CON save or death save or something. My dog is good at fighting because people like him and he’s good at dancing. My dog can find the invisible monster cause of his sniffing skills.

      It’s literally that easy. I’ve done this game in the car with kids too they love it. If you find a license plate with your initials or birthday on it or something you get a free success or something.

      Rules are there so everyone knows what we’re doing. That’s all they needed for. We’re just playing pretend gang.

  • myyass@lemmy.world
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    20 hours ago

    I know it’s not a serious RPG but I’m replaying Ni No Kuni 2. I never played it much since my buddies were like what are you doing come play this dumb game with us–tarkov–overwatch; I’m surprised how relaxed and fun it is. I like a decent grind, but can’t do the Lineage 2 or other old mmorpg grinds anymore but lighter stuff is fine.

    • Telodzrum@lemmy.world
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      1 day ago

      Specifically, it’s DND 3.5e with some changes.

      So, you have the best full version of DND (3.0) with all the changes made to make the system function the way it was intended and be much more balanced (3.5), with another total revision to balance, the introduction of many new mechanics, over a decade of new content, and an active publisher who makes massive use of the OGL (PF 1.0).

      • Telemachus93@slrpnk.net
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        19 hours ago

        That’s Pathfinder 1e though. Pathfinder 2e is even better in my opinion because it takes what was good from 1e (the world, the customization options, …) and simplifies play enormously for both the GM and the players to be much more beginner friendly.

        I never played DnD 4e but afaik, some of the greatest changes of PF2e have been in DND 4e before and didn’t make it to DnD 5e.

        • Telodzrum@lemmy.world
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          13 hours ago

          PF2.0 isn’t for me or my tables, with a few exceptions. We want the crunch. I really appreciate what Paizo did with 2.0, but it’s not a game for me.

      • Ketram@lemmy.blahaj.zone
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        2 hours ago

        God I love 2e, I know it isn’t as popular as 1e for the hardcore crowd but for actually giving new people who only know DnD something with more substance and interesting character building choice, it is absolutely awesome. I’m also not a big fan of everything stacking like crazy in 1e so there is that.

        • ilinamorato@lemmy.world
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          14 minutes ago

          I’m a PF2e fan who came from PF1e (we do exist!), and one of my favorite parts is that there aren’t really any unviable build options, from either a player side or a GM side. Sure, there are combinations that are more optimal than others, but a player’s going to be able to have fun and contribute meaningfully with just about any ancestry/class combination. And since the encounter math actually works, pretty much any mathematically-correct combination of monsters a GM throws at a party will probably present the desired challenge.

          So, yes! Agreed.

    • Albbi@piefed.ca
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      1 day ago

      But the name is pretty dumb. You know what you’re getting with D&D. Dungeons, Dragons, probably a fantasy world. Pathfinder is… you go hiking? I have no idea.

        • Albbi@piefed.ca
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          10 hours ago

          I am serious. And don’t call me Right.

          But I’ve never played Pathfinder so I’m just basing my opinion on the name. I’ve heard good things about it.

      • Doc_Crankenstein@slrpnk.net
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        1 day ago

        A “Pathfinder” isn’t just hiking. It’s a person who goes first into the unknown to make the path so others may follow. It’s a name for an adventurer/traveler or another way to say “Trailblazer”.

      • rockSlayer@lemmy.blahaj.zone
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        1 day ago

        It’s named after the main adventuring guild in the world, the Pathfinder Society. Which is also the name of Paizo’s irl community

      • snek_boi@lemmy.ml
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        1 day ago

        To be fair, there’s a lot of people arguing for D&D to be about Dungeons and Dragons. That implies that lots of people play it without neither Dungeons nor Dragons.

    • Zarobi@aussie.zone
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      21 hours ago

      One time I made spider man. But he could only web swing thrice per day, was weaker than every enemy, and kind of just died randomly due to lack of spidey sense. But he had a wicked 6 paragraph alter-ego mechanic that the goblins appreciated

  • hopesfall@lemmy.world
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    1 day ago

    I tried getting into Pathfinder but the constant buffing is just too tedious and it only gets worse as the game progresses, like way worse.

    • Telemachus93@slrpnk.net
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      19 hours ago

      You’re talking about first edition Pathfinder, aren’t you? You should give second edition a try. It takes pretty much only the best from first edition, DnD 4e, a liitle 5e and some original ideas. It’s a great and beginner-friendly middle ground between Pathfinder 1e’s crunch and DnD 5e’s oversimplification.

      • hopesfall@lemmy.world
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        4 hours ago

        Yeah I just checked, the game I tried was Pathfinder:Kingmaker and that is indeed the 1st edition.

        Sadly all Owlcat Pathfinder games use the 1st edition, but if I ever get the chance I’ll revisit Pathfinder, now that I know 2nd edition is indeed worth trying, thanks for the heads up!

  • otacon239@lemmy.world
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    2 days ago

    I’m glad my friend got me into D&D. Definitely daunting at first, but once you start to realize no one is the main character and you can focus on your own story as an individual, the ability to play how you want starts to open up. It’s all about committing to the bit.

    That and it takes time. Lots and lots of time.

    • DokPsy@lemmy.world
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      1 day ago

      As a player, I can certainly say that the choices my character makes are not the ones I would.

      My character spent an entire session running towards the fight where he knew that there were like fifty people fighting the rest of our team. He was looking for the first opportunity to let loose a fireball to assist his teammates.

      I, the player, knew that the team was surviving pretty ok and didn’t need me to cast anything. I, the player, knew that up casting fireball at forth level was a terrible idea. I, the player, knew there was only one enemy left with 3hp.

      My character on the other hand did 32 damage to this lone zombie and alerted the other 150 enemies further away down the battlefield to our presence.

      Now, we had to scramble to come up with a way to get an 8h long rest to heal and get spell slots back even though the army was less than 2 hours away and coming towards us.

    • SorryQuick@lemmy.ca
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      16 hours ago

      It’s a great game, though not for everyone. Balance is all over the place, it’s a contest of who’s the most OP between you and the enemy. I mean who doesn’t love a creature with 90 AC that drains your stats?