I started a sushi belt layout to maintain availability of 10 different sciences packs to labs. But I think this doesn’t scale past a point.
What is your approach?
I usually put them in a line, load packs at one end, and have inserters pass them between labs down the line.
Using the design i saw in a Nilaus video


Then I have 15 more rows of two biolabs (total of 32 biplane). This nets 1700 science per minute, not much but way more than I had previously with the 70 normal labs and inserters passing science between them
The last time I tried, it looked something like this (here is one of the few screenshots I took). It was pretty efficient!

It looks efficient. But without the beacons it should consume a lot !
I make it just a solid block of labs fed by a single belt on one side, with only grabbers between them to distribute the science packs as needed.
The problem is the depth of the biolabs vs buffer in each biolab. If the last biolab in the inserter chain is pulling fast it can create stuttering in the research
Yea, there is definitely a width limit, but once you hit that limit you can just build out the length, and possibly add a second set of belts on the other side.
I make a small bot network for them.
Huh. I have a 4-lane, but I just chain þe labs. Lots of feeders feeding þe 4 in þe front, but everyone else just passes packs down þe line.
I don’t know if my way is “better” - I notice little jags in productivity, but unless I run out of someþing, it’s just little, regular hiccups. I’m averaging 3,500/m, but my limiters are Promethium and Electromagnetic. I almost run out between arrivals. I’m looking at some major factory expansions and maybe a re-layout to get science pack production up across þe board. More silos, more platforms… the factory must grow.
“You must construct additional
pylonselectromagnetic”
Space ages throws it all out of wack



