• maplebar@lemmy.world
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    2 hours ago

    I prefer F-Zero as it’s super fast, unique and fun, but Super Mario Kart is also pretty good and has multiplayer. Both have classic music and a very memorable look.

  • HEXN3T@lemmy.blahaj.zone
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    4 hours ago

    Super Mario Kart just doesn’t control well. F-ZERO is a well-designed racing game, even today. It’s the only retro racer I’ve ever played with gameplay that feels natural. The series only got better over time, on top of that.

    Not to mention how well the game runs, and how it doesn’t display at a squished aspect ratio.

    EDIT: And F-ZERO has goated music.

  • katy ✨@lemmy.blahaj.zone
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    5 hours ago

    mario kart has more playability and fun factor; f-zero has more wow factor.

    the problem with f-zero is that there’s less incentive to play again.

  • prettybunnys@sh.itjust.works
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    7 hours ago

    F-Zero was more WOW but Mario Kart had staying power.

    As a kid f-zero would be put on to mix it up after we’d played hours of Mario kart

  • Fluffy_Ruffs@lemmy.world
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    16 hours ago

    Mario Kart simply for the entertainment the split screen mode brings.

    Not to take anything away from F-Zero. The sense of speed was amazing for a console game. I dare say no console racing game at the time provided the thrills it did.

  • Ledivin@lemmy.world
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    20 hours ago

    I’d personally vote MK, especially on SNES, but agree with everyone else - they’re very different types of racing games.

    • Chozo@fedia.io
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      20 hours ago

      F-Zero GX is still one of my favorite racing games. The cross-progression with the arcade version, F-Zero AX, was also really cool, though it was nearly impossible trying to find one of those machines. I found one in Vegas a long time ago and it was a blast. Probably not worth the $5 per credit, though, but still very fun.

      I really wish Nintendo would revisit the series again. Or at the very least, let another studio make one. It’s been too long.

      • Lost_My_Mind@lemmy.world
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        20 hours ago

        Nintendo: We won’t make a new game, until there’s new innovation, and new avenues of creativity to explore.

        Also Nintendo: It’s Mario Party 15, ya’ll!!!

        • brsrklf
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          5 hours ago

          Mario Kart 8’s gimmick barely counts as one. The game would be completely fine without anti-gravity, it’s barely noticeable most of the time. And of course, it’s not even new, it had existed forever in Wipeout and… F-Zero X/GX. It was just not a thing yet in Mario Kart.

          They didn’t innovate for Mario Kart 8. They just made an exceptional entry, probably my favorite one in the whole series.

          But for some reason, nah, after 2 decades without a game F-Zero needs to kickstart the next era of video games or whatever.

        • grue@lemmy.world
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          18 hours ago

          Nintendo: We won’t make a new game, until there’s new innovation, and new avenues of creativity to explore.

          Who do they think they are, Valve?

          (And to be clear, it isn’t okay for Valve to have that attitude, either. I want my Half-Life story conclusion, damn it!)

  • Shihali@sh.itjust.works
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    17 hours ago

    Today I’d rather play F-Zero because its controls are more responsive, but there’s more to do in Super Mario Kart.

  • macniel@feddit.org
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    20 hours ago

    Both. They may be both racer but that’s the only similarity.

    I really wish for a successor to F-Zero GX/AX. Perhaps on the Switch 2?

  • cetvrti_magi@lemmy.world
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    16 hours ago

    F-Zero, despite the outdated hardware I still find it fun. Controls aren’t bad and I like most tracks. Super Mario Kart on the other hand feels outdated in terms of controls and track design.

  • sylver_dragon@lemmy.world
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    20 hours ago

    It just depends on which type of racing game you are in the mood for. Mario Kart is well, Mario Kart. F-Zero always felt more like the older, arcade style racer in the vein of Out Run.