

Every time there is news about that thing, I’m like, it’s at least as weird a game concept as a whole game about Gollum.
Who knows, maybe it’ll end up better… Maybe.
Every time there is news about that thing, I’m like, it’s at least as weird a game concept as a whole game about Gollum.
Who knows, maybe it’ll end up better… Maybe.
Not that extreme a time gap, but there was a shitty PS2 game in 2007 supposedly based on the first Fievel movie (1986). It had basically nothing to do with the movie and played like a terrible Super Monkey Ball for some reason.
Someone saw a cheap IP floating around and thought they could sell slightly more copies through vague nostalgia. They’re probably right too, they’re not losing any sale from people who have no idea what the original cartoon was, and they might earn a few from people who recognize it and are curious.
Sure, but I think the key word here is quietly.
They’ll try to hide the most embarrassing stuff, long after the fact, but I wouldn’t expect them to comment publicly on it. It’d be bad for their business.
So, big wrestler tiger not to your liking apparently?
But Groobo’s record is still listed as the “Fastest completion of an RPG videogame” by Guinness World Records, which has not offered a substantive response to the team’s findings (Guinness has not responded to a request for comment from Ars Technica).
Of course they didn’t. Guinness has never cared about being correct. People pay Guinness to have a record listed. The record holders are the Guinness records’ customers.
It is, randomly happens in the festival plaza after the main plot. Honestly not that interesting despite the premise, there’s barely any plot to be found, just the most basic excuse to have you fight a couple battles with past villains and it’s over very quickly. They’d advertised so much around Rainbow Rocket that I was a bit disappointed.
I agree about the story part.
Worst part IMO is that original SuMo had the most interesting antagonist the series ever had, and Ultra decided fuck that, let’s rewrite that character in the most boring way possible and drop a random threat out of nowhere instead.
I think I’ve heard about this, yeah. That sucks. It could be as simple as one or two splash screens with the original studio in credits, and it’d be okay really.
That would have been a correct way to do this, yeah. I’ve seen it done like that too, for example Mario Kart 8 Deluxe and Hyrule Warriors Definitive Edition has both port and original teams in credits.
Going so far as removing a cool little ending song just because the video clip happened to reference the old studio is petty.
I don’t want him to find it because I want the over-the-top movie dramatization of that guy’s descent into madness.
He can have part of the movie revenues, if he’s smart.
Not sure how much, but there was stuff missing.
For example the filter that makes everything kinda blurry and dream-like, and a whole ending sequence video with a song, artworks and animations.
Worst part is that video was not removed for a lack of time or anything, but just because it included credits and a logo from studio Clover. You know, the people who made the game to begin with.
I have a sign that says “Shout to enter”.
The soundtrack in Cryo’s Dune was definitely a huge part of the experience. That was a very trippy game.
That definitely sounds like usual Ubisoft meddling. Hell, at that time Guillemot’s good friend Hascoet must have been in full directing power, shitting all over the Assassin’s Creed creative team’s decisions. While the company protected his sexual and moral harassment gig.
I can’t care less about Ubisoft being sold to whoever. Guillemot and his asshole clique don’t deserve shit.
Distance (arcade-y challenge runs in a car with jumping and flying ability) has VR and is played with a controller. It’s a full game sequel of sort to the free game Nitronic Rush. I am not sure about motion sickness, I didn’t get any on that game but I’ve got some training on other VR sims.
Tetris Effect is best played with a normal controller, with a D-pad. I mean it’s Tetris, motion is useless, and what kind of monster plays Tetris with a stick?
Not sure about ESRB, but for Europe, PEGI has revised their ratings since then.
3D Zeldas used to be rated 7, but nowadays they’re 12. Including remakes of old games. OoT and MM 3D had their rating raised.
Being 3D automatically bumps ratings up, even Mario Odyssey and 3D World got a 7 vs Wonder’s 3.
Intéressant. Ça tire plutôt vers le FPS old-school ou moderne? Ou y a un peu des deux?
Par old school je veux dire, ridiculement rapide, arsenal illimité, pas de regen,…
Juste pour clarifier parce que nulle part j’ai trouvé une définition de ce terme… En gros c’est un first person shooter dans lequel on peut voler?
Une recherche ne retourne pratiquement que open-fpsz lui-même et une random chaîne Twitch en résultat, et tout un tas de sigles qui n’ont rien à voir. Le github mériterait peut-être une meilleure intro que “on aime les fpsz et on en fait un”.
MSX laptop? Is this freaking La-Mulana?