On the part about Cappy tricks, not sure why the author forgot all 3D Mario games have always included more or less complex move tricks/combos.
Mario 64 already had triple jump, wall kicks, diving/sliding, long jumps, side jumps…
Super Mario Sunshine added a lot of complex moves with FLUDD, and even a limited way to make your own platforms. Odyssey just does it a lot better IMO. I kinda hated Sunshine Yoshi.
And it’s not like the more complex combos are required to finish the game. Occasionally you need one for 100% completion, but most of the time they’re just cool tricks to pull off to reach a place faster, or just grab a few coins.
The ones that leap out of water to get you on world 3 were already quite stressful.
That fish didn’t terrify me near as much as the angry sun though. Back then I often did “almost complete” runs where I’d just kept a lakitu cloud to skip the sun level from world 8.