• EstraDoll [she/her]@hexbear.net
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    2 months ago

    it’d be a lot more fun if the average player understood that they’re just a silly little guy playing a silly little video game instead of throwing a tantrum that you’re bad or not playing optimally or whatever. Just let me play my silly non meta shit in peace and not scream and cry when you lose

    • Tommasi [she/her]@hexbear.net
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      2 months ago

      I’m a super casual player who only ever plays to hang out with friends, so I have no idea how to enable the team chat and have no desire to find out. If they get mad they can just scream into the void idc

      • GaveUp [she/her]@hexbear.net
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        2 months ago

        No, gamers ruined multiplayer gaming

        SBMM is awesome if you’re chill cause every match should be slightly challenging your skill and honing them

        Without it, every game you’d probably either get stomped and not have fun or stomp on others and also not have fun unless you’re a loser

        • Bartsbigbugbag@lemmy.ml
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          2 months ago

          Without it we’d still have server browsers as the primary avenue for game finding, and you’d just find a community of people that you jived with and have fun, building community bonds and having fun without worrying about your ELO or whatever.

      • lorty@lemmygrad.ml
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        2 months ago

        As if little shits thinking they are some kind of god didn’t exist before SBMM

    • HexBeara [they/them, any]@hexbear.net
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      2 months ago

      For me it’s about a players ability to adapt, if they can’t begin to understand I’m going off meta by doing something silly like holding gold/bot lane with a hefty and mobile tank with no boots, and we need a healer and MORE battle cruiser (in the mtg, specifically edh, term) style tanks and they refuse to help, then I’m sorry, they earned their bronze medal.

      I’ve done mm exp ‘top’, mm roam ‘support’, mid mm, split pusher roam, Gold ‘bot’ tank, jg tank, split push mage roam, jungle hunter/kneecapper roam(my old fav that’s gotten harder but still fun, works really good when enemy team has bad teamwork and coordination and better when they tilt and chase [I’ve built so much move speed, they can only catch and kill me with a dash and some kind of rooting effect]. It usually comes down to player attitude, ability, creativity, knowledge, and fluidity of playstyle