• Enoril
    link
    fedilink
    English
    arrow-up
    9
    ·
    edit-2
    6 months ago

    Honestly even the as-is directX with Wine is already quite good. With Vulkan, game over :-)

    • MentalEdge@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 months ago

      Wine doesn’t do DirectX. A wine environment set up for gaming uses DXVK or VKD3D to translate everything to Vulkan.

      • vividspecter@lemm.ee
        link
        fedilink
        English
        arrow-up
        5
        ·
        edit-2
        6 months ago

        Wine does do DirectX as well (and did well before DVXK and VKD3D-Proton were a thing). But it translates to OGL instead of Vulkan so it was always relatively slow and has issues with compatibility. There’s also some other built in work to translate to Vulkan (including the original VKD3D), but they are behind the third party projects too.

        • MentalEdge@sopuli.xyz
          link
          fedilink
          English
          arrow-up
          1
          ·
          6 months ago

          Yes, that was WineD3D, which still has to be used in some cases.

          But that’s still not DirectX, what I was saying is that you don’t actually run DirectX in Wine. You have to translate it to Vulkan or OpenGL.

          Not that this stuff isn’t part of Wine.