Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering.
I heard nothing in CryEngine 2 was multithreaded because they bet on processors getting better single core performance instead of getting more cores (which is what happened). Not sure about the gpu load though
I heard nothing in CryEngine 2 was multithreaded because they bet on processors getting better single core performance instead of getting more cores (which is what happened). Not sure about the gpu load though
Ooooo, that’s a nice fun fact, ty!