This “loading shaders” thing in Call of Duty and Warzone is THE worst garbage I have ever encountered in any game I have ever played.
This “loading shaders” thing in Call of Duty and Warzone is THE worst garbage I have ever encountered in any game I have ever played.
Why does every client needs to compile them ? Couldn’t they compile the shaders maybe once per graphic card model and push those already compiled assets into the GPU ?
Steam does this as far as I know.