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Joined 1 year ago
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Cake day: October 5th, 2023

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  • I live in a desert so extremely low humidity and the pantry area is often over 80. I’ve used potatoes over a month after buying them many times. I still use them for myself if they have small sprouts. I usually don’t see mold until closer to two months in. If I’m cooking for others I’ll buy fresh. Our local grocer has a very small selection of produce so I tend to buy a bunch of the nicer ones if I see they’ve restocked since the next grocery store is about an hour away. When I lived in the city though I’d only buy what I planned on using within the next couple days. More trips but always fresh.


  • I’m in that boat as well. I backed around a decade ago and while I haven’t made it to the chairman’s club, I’m still embarrassed by how much I’ve put into this dumpster fire due to the fomo and ever looming price increases on stuff. I basically don’t play anymore, but I follow the patch notes and occasionally drop into the testing chat or subreddit and see what the latest is.

    The main arguments I see from people are that it’s in alpha and that x or y was never promised (or wasn’t promised by a certain time) and that’s all bullshit. Yes, the game is in active development. Yes, bugs are going to be created and slip through testing. Yes, scope changes and things need to be reworked. Yet year after year after year CIG has shown how incapable they are at squashing bugs properly while still adding more features which just compounds onto the underlying problems. As for the feature promises, they make a big deal about x or y coming around a certain time. Is it a promise? No, that would be insane, but they feed the community what they want to hear with targets, build that hype and take in money, then last minute it’s oh, we’ve gotta push it back, BUT IT’S COMING DON’T WORRY!! Really, what a surprise you guys ran into issues with yet another thing and had to push your projections out yet again. Every year it’s the same cycle. How long has 4.0 been on the horizon? I also found it a bit insulting when Jared went on ISC (IIRC) not too long ago and was like “we never promised anything, that’s the communities fault for getting too hyped.” Like broooo, you guys intentionally drive the hype and then blame us when we get excited??

    The project has been poorly managed for years and I don’t expect it to get better. I truly hope they succeed because it really has the potential to be something special and ground breaking (at least as far are the server meshing tech goes) but I’m done supporting them in any way. I’ve handed over way too much money. I’ve wasted countless hours trying to work around the bugs that plague almost every single patch. And all the times I tried to defend them online just made me look like a clown as they continued to pump buggy builds out one after another. Eventually, you just can’t find a reason to stand up for them because you feel like you’re enabling bad behavior. Unfortunately, the wonder and awe the game used to inspire is long gone for me. It’s been a really disappointing ride watching the one game I really wanted get mismanaged the way that it has.






  • I’ve seen a bunch of people recommend this and I’ve played around with it a bit since they initially added frame gen to Lossless Scaling. It never feels smooth. There’s always some stutter/jitter in the frames that makes it feel terrible, even when it’s “100+ fps”. Definitely feels worse than a native 60. Also worse than AMDs fluid motion frames option which does feel and look smoother. I leave it installed and come back from time to time to see if it’s improved but it’s just not something I’ve found to be enjoyable or an improvement to my gaming experience.




  • I’ve been using this on and off for a while, since v1.3 in September (and swapping with InnerTune which seems to now be abandoned…) but I have a few glaring issues with it as a daily driver.

    Downloads are a mess. Tap download and it may or may not download. The download notification frequently becomes persistent for some reason, even if the downloads have finished and you kill/restart the app. Restarting my phone will get rid of it. Accessing auto cached songs is hit and miss if you don’t have internet which completely defeats the point of it. Also there’s no download management so whatever you download is now what you have saved unless you delete the library and start over…

    The library page is ass. There’s no breakdowns by song or artist or album or any other category. You have favorites, followed, most played, and downloaded along with a bunch of playlists under that and finally a recently added list. If I want to shuffle my library I go to downloaded (because I download everything) and just tap a song which will start playing but take the UI ~10 seconds to catch up while, I’m assuming, it builds the playlist.

    When I connect to a bluetooth device and my screen turns off I immediately lose the bluetooth connection. Turn the screen back on, reconnect, start playing the music again and it works fine after that. This only happens with SimpMusic. Occasionally have had issues connecting to bluetooth and the app says it’s playing via bluetooth but when you change the volume it says it’s playing via phone while no audio is coming out anywhere. This is usually paired with a “something unexpected happened” error message and app restart (have had this issue loop before for hours, phone restart fixed it).

    The music player notification stops working regularly and just won’t come back until I restart the phone.

    Intense lag after listening for a while.

    No dislike button to help avoid songs.

    And maybe my last complaint which is relatively minor to the other things, but under some categories, like new releases, it will show the art, the name of the album/single and then say “Album” instead of the artist which probably annoys me more than it should and may be a result of the other issues adding up.

    No, my last complaint is the copying of Spotify’s horrible UI, but somehow it’s even worse.

    On the upside, sponsorblock works well, my YTM playlists are all accessible, even ones I forgot existed from the GPM days, and the app does work for the most part. Long listening sessions work better than Innertune or Vimusic did. Hoping to see this continue to be worked on and improved, it still has a long way to go though.




  • I know how much we hate Reddit here but I’ve had great success with meeting people through local area subreddits. Many will have a monthly meetup and you can just go hang out and meet people in a low pressure environment. Then as people get to know each other smaller groups can form. Some also have Discords which can be a nice way to ease into the group before getting out there in person.




  • Using reader mode usually makes these accessible or if you like saving recipes, the app Paprika works well on many sites. Even ones that won’t automate the download (like this particular one) make it easy to copy by section into the app.

    French Onion Macaroni and Cheese Recipe By Ali Slagle

    Total Time: 1 hour

    This outrageously good macaroni and cheese fuses two classic comfort foods into one dish. Caramelizing onions can be a time-consuming affair, but here, the process is sped up by using high heat and and a little water to prevent scorching. The sauce is made with a combination of Gruyère, to remind you of French onion soup, and white Cheddar, to make it melty and smooth. Instead of topping the dish with a dusting of diminutive bread crumbs, it’s dotted with Gruyère toasts that become melty and crisp after a few minutes under the broiler. (You’ll want to slide a sheet pan underneath before baking, in case some of the sauce bubbles over.) This is over-the-top richness at its best.

    Learn: How to Make Mac and Cheese Ingredients

    Yield:6 to 8 servings

    Kosher salt
    4 tablespoons unsalted butter, plus more for greasing the pan
    2 pounds yellow or Vidalia onions, peeled, halved and thinly sliced
    5 sprigs fresh thyme, plus more thyme leaves for garnish
    1 fresh or dried bay leaf (optional)
    Black pepper
    1 pound cavatappi or elbow pasta
    1 baguette, cut into ½-inch slices
    1 garlic clove
    2 tablespoons sherry vinegar, red wine vinegar or white wine vinegar
    3 tablespoons all-purpose flour
    4 cups whole milk
    16 ounces Gruyère, grated (about 5 cups)
    12 ounces white Cheddar, grated (about 4 cups)

    Preparation

    1. Bring a large pot of salted water to a boil. (If you’re planning to bake the macaroni and cheese in a baking dish instead of a skillet, butter 9-by-13-inch baking dish or other 3-quart casserole.)

    2. Meanwhile, in a deep, large (12-inch) ovenproof skillet, melt 2 tablespoons butter over medium-high heat. Add the onions, thyme sprigs and bay leaf, if using, and season with salt and pepper. Cover with a lid, baking sheet or foil and cook, stirring once or twice, until the onions are softened, 3 to 5 minutes.

    3. Uncover and continue to cook on medium-high, stirring occasionally, until deep golden brown, 20 to 25 minutes. If the onions look dry, add a few tablespoons of water at a time to prevent them from burning, scraping up any browned bits that are stuck to the bottom of the skillet. (You will need to do this several times.)

    4. While the onions are cooking, heat the oven to 450 degrees. Cook the pasta in the boiling water until 2 minutes shy of al dente; drain and set aside. Rub one side of each baguette slice with garlic.

    5. When the onions are a deep golden brown, discard the thyme sprigs and bay leaf and deglaze the skillet with the vinegar until evaporated, scraping up browned bits as you go, about 30 seconds. Add the remaining 2 tablespoons butter. When melted, add the flour and cook, stirring, until the flour begins to stick to the bottom of the pan and has turned a light golden brown, about 3 minutes. Slowly whisk in the milk and season with salt and pepper. Bring to a simmer, whisking often.

    6. Reserve 1 cup of the Gruyère. Carefully add the remaining Gruyère and all the Cheddar to the caramelized onion mixture and carefully stir until melted. If your pan is big enough, add the cooked pasta and stir to combine, or combine the sauce and pasta in the prepared dish.

    7. Spread the pasta mixture in an even layer in the prepared dish, then top with the baguette slices, garlic-side up. Sprinkle the toasts with the reserved 1 cup Gruyère and season with pepper. Place the skillet or dish on a sheet pan and bake until bubbly and brown in spots, 10 to 15 minutes. If you like a crispier top, broil for a few minutes. Let cool slightly, then garnish with fresh thyme leaves.

    Nutritional analysis per serving (8 servings): 1103 calories; 60 grams fat; 34 grams saturated fat; 0 grams trans fat; 17 grams monounsaturated fat; 3 grams polyunsaturated fat; 84 grams carbohydrates; 5 grams dietary fiber; 16 grams sugars; 57 grams protein; 1313 milligrams sodium