• 47 Posts
  • 376 Comments
Joined 2 years ago
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Cake day: April 5th, 2024

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  • If Stingray is the problem: During the early project phase Stingray was discontinued. They knew that for a really long time (at least 6 years) and still continued with it.

    I however doubt that Stingray is the problem because

    • these problems persist since launch
    • most games on other older engines run smoothly if properly optimized
    • how is it possible that they picked this engine in 2018, when GPUs from that timeframe have serious performance problems? The only explanations are: Either they never tested this at the start or they added a bunch of problematic stuff during development in their code

    So anyway it’s entirely their fault.



  • Okay so not sure why you posted this AFTER buying it and not asking before but here are my 5 cents:

    1500 AUD are roughly $1000. I think this price is overall ok for the specs that you got, however I’m not sure about the specs themselfs.

    Due to current RAM and GPU prices I would have bought a laptop with no dedicated GPU. The integrated GPU is usually enough for watching videos, doing basic work and as long as you don’t play any games (if you do so you shouldn’t buy a laptop in the first place).

    I’m not sure how it is in your case but most laptops I had have extendable/switchable RAM. I would have bought a laptop that has a single 8-16GB RAM stick pre-installed and has one extension slot so that you can upgrade once the RAM prices go down again.

    Also get rid of this preinstalled Windows 11 Home that has likely a ton of bloatware preinstalled. I recommend a full clean Linux or Windows 10/11 Pro installation (btw here’s a possibility how to activate it once installed).






  • Problem: Game runs with shit performance - even in hangar where there is like a wall to render and not much more.

    Arrowhead solution: Throw GPU upscaling magic at it

    Real solution: How about fixing your rendering code…


    Problem: I’m getting connected to another player on the other end of the planet that uses a dial-up connection. Also I can’t search or filter for nearby/specific missions that I’d like to join.

    Arrowhead solution: Reduced latency with NVIDIA Reflex & Co (completely negated by GPU upscaling btw)

    Real solution: How about mission filters? Or region based mission search?


    Don’t get me wrong I’d love to see some performance updates but these are not performance updates that’s just “throwing GPU AI magic” at the game and praying that it works. And justifying the whole thing with 1-2 year old reddit posts that got like 10-20 upvotes is even more dumb.

    There are other posts that have hundreds or thousands of upvotes (e.g. loadout templates - example1 example2 ) that are getting completely ignored for years now.





  • Regarding Codeberg:

    • Codeberg only services free and open source projects
    • There are other limitatiosns:
      • They don’t provide a free, well designed and isolated CI like GitHub does
      • The space of Packages/Registry is limited
    • As it’s quite niche there are a lot less people on that platform in general
    • Although GitHub is under fire for their uptime: The uptime of Codeberg is quite comparable to GitHub, when having a look at the functionality that both platforms have in common.

    Regarding self-hosting:

    • Too expensive / time intensive for most devs that just want to code