• 47 Posts
  • 367 Comments
Joined 2 years ago
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Cake day: April 5th, 2024

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  • Problem: Game runs with shit performance - even in hangar where there is like a wall to render and not much more.

    Arrowhead solution: Throw GPU upscaling magic at it

    Real solution: How about fixing your rendering code…


    Problem: I’m getting connected to another player on the other end of the planet that uses a dial-up connection. Also I can’t search or filter for nearby/specific missions that I’d like to join.

    Arrowhead solution: Reduced latency with NVIDIA Reflex & Co (completely negated by GPU upscaling btw)

    Real solution: How about mission filters? Or region based mission search?


    Don’t get me wrong I’d love to see some performance updates but these are not performance updates that’s just “throwing GPU AI magic” at the game and praying that it works. And justifying the whole thing with 1-2 year old reddit posts that got like 10-20 upvotes is even more dumb.

    There are other posts that have hundreds or thousands of upvotes (e.g. loadout templates - example1 example2 ) that are getting completely ignored for years now.





  • Regarding Codeberg:

    • Codeberg only services free and open source projects
    • There are other limitatiosns:
      • They don’t provide a free, well designed and isolated CI like GitHub does
      • The space of Packages/Registry is limited
    • As it’s quite niche there are a lot less people on that platform in general
    • Although GitHub is under fire for their uptime: The uptime of Codeberg is quite comparable to GitHub, when having a look at the functionality that both platforms have in common.

    Regarding self-hosting:

    • Too expensive / time intensive for most devs that just want to code