The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.

I want to reach out and scream to him “games werent always like this maaaaan”

  • UlyssesT [he/him]@hexbear.net
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    1 month ago

    One of Fortnite’s most insidious cultural influences is that other kids are just about expected to bully “defaults” for not wasting enough money on that hypermonetized piece of trash. debord-tired

  • Frank [he/him, he/him]@hexbear.net
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    I chipped in with some friends to get my buddy’s kid a gameboy knockoff thingy that has roms of thousands of old games from like nes to ps2 on it. We did it specifically so the kid could have screen time without f2p and mtx skinner box stuff.

    • UlyssesT [he/him]@hexbear.net
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      That sounds great compared to the official Nintendo overpriced retro console that had laughably few games and rammed in Ice Climbers because you will take Ice Climbers and you will LIKE IT porky-scared

  • hello_hello [comrade/them]@hexbear.net
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    1 month ago

    You should reach out to him and introduce him to emulation and older games. The benefit is that you can obtain a lot of roms at one time and the system requirements are very low. If you get an HDMI adapter and a controller you can deprogram him out of freemium games.

    I’m planning to donate my current laptop to my younger cousins as a “SteamOS-like” machine and a HDMI adapter when they’re old enough and load it with a bunch of games running at 1080p under Vulkan. I could introduce them to pokemon romhacks and shit.

    • Frank [he/him, he/him]@hexbear.net
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      1 month ago

      I’ve done that with old laptops. Loaded it up with minecraft and some other kid appropriate games so they’d have fun games that are “safe” from a super-exploitative skinner box perspective.

    • autismdragon [he/him, they/them]@hexbear.netOP
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      1 month ago

      He’s 8 and i dont get a lot of time with him because we dont live close, and i also dont have a lot of knowledge about that stuff myself. (I can emulate via pc, but he doesnt have one literally at all. Just an Apple tv and a switch).

      He does have switch online so i could maybe at least introduce him to old Nintedo games via that? I just saw the last of him ill see this visit but maybe ill try that next time i visit or if he visits me. Could do a lot if he visits me by emulating via pc and with my large steam library.

      • riseuppikmin [he/him]@hexbear.net
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        1 month ago

        Switch Online would at least be a good entry point to emulation. If there’s any possibility at all of like used lenovo thinkpads/their workstation desktops with like a 6th or 7th generation (or higher) chip in them you could (I and many others here would gladly assist too) load it up with a curated retro-romset and you could set up a steam family library to share all your titles with him

  • StalinStan [none/use name]@hexbear.net
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    1 month ago

    I think back to Charles Entertainment Cheese’s children’s casino when we talk about this kinda thing. It was only better back in the day because they didn’t have the infrastructure to make it worse.

  • Bloobish [comrade/them]@hexbear.net
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    1 month ago

    Honestly at this point it’s better to just buy them a PS4 and some old school kid games and remasters then have them accept this as a normal part of recreation. Like my weird paranoid theory is that all this f2p shit targeted at the young is to create a sense of acceptance towards extractive capital infesting every aspect of their daily lives, intentionally or not.

    • autismdragon [he/him, they/them]@hexbear.netOP
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      Yeah as I said elsewhere in the thread I wish I had the means to get him some better quality games that dont have this bullshit or at least only minimally do. So far the best solution that ive come up with thats realistic is showing him the old school stuff he can access on Switch online. But he’ll probably still just do that with me and keep doing Fornite on his own lol.

  • MaoTheLawn [any, any]@hexbear.net
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    1 month ago

    They ruined Lego Star Wars?

    Wall.

    anyway yeah the fucking YouTube games as well - pure attention grabbing cancer. I remember back in the day there were YouTube malware ads where you had to swat or shoot a fly or something, and that was considered unacceptable. Those no longer exist. Instead we have built in Angry Birds.

    • Parzivus [any]@hexbear.net
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      The console/PC Lego Star Wars is still pretty normal, it’s only on phones that you get the crazy predatory stuff (usually)

  • sloth [none/use name]@hexbear.net
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    Back in my day we had 1 coin, and nobody knew how to “spend it”. mario-dance luigi-dance

    spoiler

    Eventually we found out 100 coins redeemed for a 1x1up, nowhere was this explained in the tutorial level.

  • Infamousblt [any]@hexbear.net
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    1 month ago

    I will say in defense of this (but only a tiny bit) that for some people collecting things and unlocking things can be fun, and these types of games have a nearly infinite amount of things to collect and unlock. So in some ways getting all the bonus this and currency that and hoarding it like a dragon can be fun for some people.

    I think it’s bad for kids to be exposed to it like that though. Definitely treatifying their developing brains to such a level can’t be healthy

    • zed_proclaimer [he/him]@hexbear.net
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      The problem is you can pay to unlock them or to accelerate your progress, which cheapens any achievement of doing it via grind anyway. Everyone will just assume you bought everything

      More of a problem in multiplayer games where there’s a “keeping up with the joneses” effect pressuring kids to keep up with 40 year old dudes who just buy everything. That leaves a kid with 3 options: drop their entire allowance to keep up, grind with no life, or accept falling behind.

      All 3 of these options suck

    • GarbageShoot [he/him]@hexbear.net
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      Don’t conflate collectathons with skinner boxes. These aren’t designed so you can just gather things to your heart’s content, they are designed to keep you playing (including by limiting what you can do on a given day) and to pressure you into paying money by making the free returns from playing unrewarding and frustrating. Usually the reason for all the currencies is to obfuscate exchange rates, so at least a few of them can only be obtained with real money, and none of the currencies are meant to merely be collected like a high score.

  • UlyssesT [he/him]@hexbear.net
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    One of the earliest examples of contemporary hypermonetized freeze-gamer hell I can think of was a Smurf smurf-cursed phone game that expected kids to collect berries… and collecting berries instantly charged their parents’ phone account. Some kids racked up thousands of dollars of debt doing that.

    5 seperate in game currencies.

    I think the current king of contemporary hypermonetized freeze-gamer grift is Diablo Immoral (it’s too fun to call it that so I keep deliberately writing it that way) because it has even more currencies than that. Do you people not have phones? smuglord

    Star Citizen may be an even more disgusting grift but it has less reach and is more about hollowing out the bank accounts of a specific niche of reactionary boomer and boomer-adjacent gamedads. capitalist-laugh grillman

    • Belly_Beanis [he/him]@hexbear.net
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      I have no idea how Diablo Immortal and IV are so popular. Immortal was instantly pegged as being a pay to win knockoff of another game. Diablo IV is like $75 and had day 1 DLC. I’m still pissed over Blizzard gaslighting everyone over Diablo III PVP. My guess is it’s the same group who still play Call of Duty or buy EA products.

      Then there’s all the awful sexual harassment stuff which is reason to boycott by itself.

      • UlyssesT [he/him]@hexbear.net
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        Diablo Immoral has sunk cost fallacy built right in because of all its layered pressure tactics to keep people logging in and paying, including the pretense that you don’t HAVE to pay, but if you don’t, you’re going to have to wait months to years to get that same paid progress and be seen as a liability to everyone else when they plunk in their premium tokens for instances when grouping up. capitalist-laugh

        Then there’s all the awful sexual harassment stuff which is reason to boycott by itself.

        That would have been reason enough for me to stay away. “Separate art from artist” is especially hollow when the actual artists have already been exploited, underpaid, and likely fired and what’s left is the persistent sex pest bro culture.

        Oh yeah and Bobby Kotick was a frequent flyer to a certain island. epsteingelion

  • Facky [he/him,comrade/them]@hexbear.net
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    1 month ago

    Kids deserve better games

    I’m 100% serious they also deserve their own safe places online and a bunch of other stuff they’ve lost thanks to the vice grip of big tech.

  • marx_mentat [he/him, comrade/them]@hexbear.net
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    (controversial opinion) This is why I’m a fan of things like gamepass because it offers a different option for publishers to sell their game other than f2p, even though there’s still games on gamepass that have f2p microtransaction bullshit in them.

    The game industry is so bad with this shit and desperately needs a big change. Hearing devs say that using things like gamepass allows them to design without f2p microtransactions made me hopeful, but I think a majority of games on the service have some kind of mtx or expansion that they’re selling still deeper-sadness

  • BelieveRevolt [he/him]@hexbear.net
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    1 month ago

    There’s monetization on Apple Arcade? I thought the whole point was that most of the games were “plus” versions of mobile games just without the microtransactions. I wouldn’t be surprised if companies were double dipping though, and doubly unsurprised if Apple was fine with that.

    • autismdragon [he/him, they/them]@hexbear.netOP
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      Turns out these are just like “repurposed” f2p games or something? Like they were originally f2p but they just haphazardly took the micros out so youre just left with grindy disasters lol