I was watching “…why Skyrim?” by Razbuten on sloptube this aft and it’s so weird that it finally took Starfield for people to realise. Like Fallout 76 wasn’t enough, only now are negative things people were first saying about Skyrim in 2012 finally bleeding into mainstream consciousness. It’s so wild, like wow they ruined the magic system? The game has worse writing than a PS1 era Mega Man X game??? Skyrim is just shitty Game of Thrones?? Welcome to thirteen years ago!!

Bethesda hasn’t made a really good game since 2002, but it’ll probably be years before that realisation sinks in.

    • FlakesBongler [they/them]@hexbear.net
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      2 months ago

      It’s amazing how Morrowind was just a breath of fresh air in terms of fantasy settings and writing

      Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

      Now Skyrim on the other hand, immediately went to Epic Dragon Viking Town, but stripped the game of even more depth and even made the dragons some of the easier enemies in the game

      Like, what fucking game designer goes “Dragons should be far and away the most annoying enemy to fight”?

      • SorosFootSoldier [he/him, they/them]@hexbear.net
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        2 months ago

        Then we get Oblivion, which tossed out everything interesting in lieu of casting Patrick Stewart (for five minutes) and Sean Bean, with even the high points being fairly cookie cutter nonsense that only seemed good because the rest of the game was so bland

        Didn’t Skyrim get rid of the dynamic npc conversations? That was like a highlight of Oblivion which was a pretty bad game overall.

        “Hello!”

        “Oh it’s you.”

        “Have you heard of the high elves?”

        “I saw a mudcrab the other day, horrible creatures!”

        “Good bye!”

        “Bye.”

        • Dolores [love/loves]@hexbear.net
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          1 month ago

          i would say they fixed them. like yeah Oblivion’s are iconic in that janky way, but skyrim crossed the pale into fairly convincing which helps for immersion, but is less funny

            • ashinadash [she/her]@hexbear.netOP
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              1 month ago

              For real, just like going to someone’s house and they aren’t there, they’re at the alchemical shop or whatever slapped. It gave the faintest sense that the world continues to turn when you aren’t in frame.

              Also some random behaviours like Ma’iq the Liar shooting off in search of caliper tongs was very funny. They coulda built on this!!