What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

  • grrgyle@slrpnk.net
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    edit-2
    5 months ago

    I actually agree. If you don’t just focus on the tippy-top AAA/AAAA live service / gambling simulators / hi-fi vapid adventure, then there are some incredible games coming out all the time.

    Arguably, the “triple-I” Indies and AA mid studios have taken over the culture/price-range/innovation niche vacated by the big studios climbing over each other to impress shareholders.