• super_mario_69 [he/him, comrade/them]@hexbear.net
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    4 months ago

    God damn Sacrifice, it was an RTS-esque third-person wizard game from 2000 or so. I remember the story and voice acting being quite good, and everything in that game being extremely weird looking. You could pick your god (thunder, fire, stone, life, and death IIRC) and they all had different spells and minions. You needed souls to summon minions, and you could get more souls by battling the other wizards’ minions and stealing their souls, by having some strange dudes with giant syringes take the souls and perform a ritual at one of your altars. The highest level spells were fucking awesome too, if you played as a fire wizard you could summon a giant god damn volcano on the battlefield. The goal was to sacrifice one of your minions at an enemy wizards main altar, and banish them from the realm (i.e. eliminate them from the game).

    And holy fuck I’ve also just been informed that this game is available on Steam, brb

  • autismdragon [he/him, they/them]@hexbear.netOP
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    4 months ago

    Oh! I forgot my other one. Threads of Fate for the PS1! Very fun little Action RPG by Square. Didn’t make much of a splash. God I miss when big companies made small games like that :(

  • EstraDoll [she/her]@hexbear.net
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    4 months ago

    Egypt: Old Kingdom

    ancient egypt simulator. 4x strategy game where you start as a couple guys on the banks of the nile river and soon create the Egyptian Old Kingdom and all of the various monument that came with it, featuring some very in depth history lessons on the side

  • Nakoichi [they/them]@hexbear.netM
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    4 months ago

    Metal Warriors is a fantastic SNES mecha side scroller where you pilot various types of mechs which you get hop in and out of (some parts of levels can only be accessed with your little jetpack guy) and it has split screen multiplayer pvp which I used to play on an emulator over an ip connection with my friend on dial up like 20+ years ago.

      • Dirt_Owl [comrade/them, they/them]@hexbear.net
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        4 months ago

        It’s a fun little look at a non-Pokemon game from Gamefreak. Note, it suffers from Sega anti-rental difficultly at some points towards the end so save states and rewind is advised.

        It also has the most voice clips I’ve ever heard from a Mega Drive game. They’re so crunchy and the good kind of cheesy (IMO)

  • jacab [he/him]@hexbear.net
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    4 months ago

    Blackwake. Super fun and unique team gameplay if you’re lucky enough to join a server that isnt overrun with toxic gamers. or if you’re lucky enough to play at all, since the game has been abandoned for a few years now and it’s pretty much dead in terms of playercount. In my opinion though, it could’ve grown to become a truly incredible and timeless game if it weren’t abandoned by the developer and left proprietary in an unfinished state so fans can’t pick up development.

  • Owl [he/him]@hexbear.net
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    4 months ago

    Bombe is a game where instead of playing Minesweeper you program a Minesweeper-solving AI.

    Space Trains is a nice puzzle/strategy thing about trains in space (probably costs more than it should though).

    Bumbler Bee-luxe is a fantastic arcade style action game, but it was for Mac OS 8 and the emulators for that suck to set up.

    • autismdragon [he/him, they/them]@hexbear.netOP
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      4 months ago

      Bumbler Bee-luxe

      I have (very vague) memories of playing this one on my IMac. Very much a memory unlocked moment.

      I’ll wishlist the other two. Thanks!

      Also owls are very good at answering this thread.

  • Poogona [he/him]@hexbear.net
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    4 months ago

    Clash: Artifacts of Chaos

    It’s made by Ace Team, the Chilean studio that made Zeno Clash (this one is technically a sequel to those games) and some other games like Rock of Ages. Like their other games the gameplay starts out a little jank but if you can get past that it’s got really cool presentation with a very unique style. Also has a short but sweet story with some cleverer themes than you’d expect and I really enjoyed the soundtrack.

    TL;DR It’s lower budget God of War from Chile and it rocks

      • Poogona [he/him]@hexbear.net
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        4 months ago

        Awesome, I like doing free advertising for Ace Team because when I sent a couple paragraphs to the lead dev about why I thought it was a good game he told me he gave my message to the whole team. I want my special little Chilean art major gaming devs to thrive

  • GenderIsOpSec [she/her]@hexbear.net
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    4 months ago

    Original War (it’s on Gog and Steam btw)

    It’s an RTS that had a pleasant spin on the genre. Your dudes and dudettes are all people with their own voices, characters and skillpoints (in theory, if you get a lot of them they kinda become samey but anyway). You have three character classes; soldiers who shoot shit, engineers who build shit and scientists who science shit and turn neanderthals into pack animals by taming them, they also heal people. You can freely send a soldier into the science lab, but their skills in science are probably so low that they wont help at all.

    The “hook” of the game is that you only so many troops, you cant train them from a barracks, and you also have limited supplies which pop out every once in a while somewhere into the hostile wilderness. So every times you hear the noise of a supply drop, you have to scramble some dudes to go check it out, and because soldiers cant carry the boxes you need to have engineers there with em. You COULD send the engineers (or neanderthals) to fetch those alone, but if there’s a saber-toothed tiger or an enemy soldier they’re absolutely fucked.

    You can have tanks and vehicles, but gas is also a limited resource that pops up every once in a while. That’s why we have solar baby! The feeling of putting your heavy tank outfitted with solar panels into combat only for it to run out of power and everyone in the group is fucking erased sure is something. Nothing dies instantly though, everyone is injured first and lose consciousness, you have a few minutes to heal them to rescue them. All of the vehicles also break down just before exploding and you can send your engineers to repair them.

    The story is pretty interesting too, the premise is that you’re playing as an amerikkkan soldier being sent back in time because the soviet union invented time travel, but the only resource capable of powering them is all in Siberia. So the United Snakes sends your platoon over to mine the “Siberite” and take it over to Alaska. The time machine isnt very precise though, so that’s why your dudes and dudettes and supplies just appear out of thin air randomly. Now the funny thing is that when you get to the past it’s filled with soviet troops, who are there to mine the “Alaskite” and bring it over to Siberia.

    There’s some decent characters and the amerikkkan campaign atleast has three endings depending on your choices. The soviets are portrayed in a sussy light though, so proceed with caution.

    I played a demo of this game back in 2003 maybe and found it later in a bargain bin. I never see anyone talking about it, so I must assume that I’m the only one to have played it.

  • BelieveRevolt [he/him]@hexbear.net
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    4 months ago

    There’s absolutely no way anyone except me has played Gearheads, but it was pretty fun. These days, if something like this was made by one person on Steam, it’d probably be much more successful. As a retail release in 1996, on the shelves next to Quake and Mechwarrior 2? lol, nope.

    SuperKarts was also fun (you know it’s obscure nowadays when you have to specify ”superkarts game”, otherwise you just get videos of real karts), and there was a real dearth of arcade-style racers at the time on PC. IIRC this used the Wolfenstein 3D engine.