What are these breath of the wild imitators? The only ones I know are Genshin and maybe that one ubisoft greek myth kids game (Phoenix Rising or something?).
There’s a specific vibe, like there’s a je nai se quois about certain open world games that are have come up post BOTW. PokemonSword/Shield and Legends, Palworld, Genshin, the new Sonic game apparently, etc. Feels like Banjo Kazooie on steroids. Like those had a similar vibe that’s distinctly different to Skyrim or Just Cause or Batman Arkham or GTA or Elden Ring but they’re all similar to each other? I can’t put it into words properly.
Like, I’d say Fortnite Battle Royale is a BOTW-ified PlayerUnknown’s Battlegrounds. And it’s not strictly the climbing/gliding, I wouldn’t say Spider-Man or Batman Arkham are BOTW-like, nor just the soft(er) animation style, I wouldn’t say Raft or No Man’s Sky is BOTW-like, nor the combat/crafting system
Although it may not necessarily be strictly a bad thing, to throw a different type of subgenre into a genre that was going to be dominated by GTA/Just Cause/Saints Row like open world, or a Splinter Cell/Assassin’s Creed like open world, or a Minecraft/Roblox like open world or an Elder Scrolls like open world, etc.
Elden Ring is Dark Souls x Breath of the Wild. And there was that game Runic or something that was first to market with Breath of the Wild mechanics without being a switch exclusic
Sheikah towers were just kinda stolen from Assassin’s Creed. The perches or whatever they were that unveiled the map. Breath of the Wild was heavily derivative of many games before its time. It’s just that they did what they wanted to do fairly well which is why it was a hit.
What are these breath of the wild imitators? The only ones I know are Genshin and maybe that one ubisoft greek myth kids game (Phoenix Rising or something?).
Yeah no idea what OP is going on about, guess haters gotta hate irrationally. Not like open world games started with BOTW.
There’s a specific vibe, like there’s a je nai se quois about certain open world games that are have come up post BOTW. PokemonSword/Shield and Legends, Palworld, Genshin, the new Sonic game apparently, etc. Feels like Banjo Kazooie on steroids. Like those had a similar vibe that’s distinctly different to Skyrim or Just Cause or Batman Arkham or GTA or Elden Ring but they’re all similar to each other? I can’t put it into words properly.
Like, I’d say Fortnite Battle Royale is a BOTW-ified PlayerUnknown’s Battlegrounds. And it’s not strictly the climbing/gliding, I wouldn’t say Spider-Man or Batman Arkham are BOTW-like, nor just the soft(er) animation style, I wouldn’t say Raft or No Man’s Sky is BOTW-like, nor the combat/crafting system
Although it may not necessarily be strictly a bad thing, to throw a different type of subgenre into a genre that was going to be dominated by GTA/Just Cause/Saints Row like open world, or a Splinter Cell/Assassin’s Creed like open world, or a Minecraft/Roblox like open world or an Elder Scrolls like open world, etc.
Elden Ring is Dark Souls x Breath of the Wild. And there was that game Runic or something that was first to market with Breath of the Wild mechanics without being a switch exclusic
Off the top of my head, the latest Sonic game.
There are more I swear.
FF7: Rebirth added Sheikah towers
Sheikah towers were just kinda stolen from Assassin’s Creed. The perches or whatever they were that unveiled the map. Breath of the Wild was heavily derivative of many games before its time. It’s just that they did what they wanted to do fairly well which is why it was a hit.
Oh! I never knew that.
The real problem is every open world game ripping off Assassin’s Creed.
There’s no reason why Spider-Man needs to go to towers to uncover more of NYC.
Pokemon Legends was quite heavily BOTW inspired
maybe Sable? gameplay trailer