• Dharma Curious
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      431 month ago

      To add on to the other explanations, and explain what, for some reason, no one seems willing to admit, torturing koroks is the number one game activity. The atrocities committed to these poor little golden-poop delivering seedlings is, frankly, appalling, and also great fun. YouTube korok torture for hours of mind-boggling horrors that really make you wonder if the human race is worth saving.

      • @brsrklf
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        351 month ago

        It’s a downward spiral.

        First you play Breath of the Wild and you unintentionally drop the rock on an early one, make it “oof” in pain and making you a bit guilty. Then you meet Hestu, you see a few dozens more of the crafty little bastards, and you start enjoying dropping stuff on them.

        And then Tears of the Kingdom happens, you’ve seen literal hundreds of them by now, and now you’ve got an infinity of new ways to make them scream in terror.

        You’re going to hell, and it’s totally worth it.

        • @ripcord@lemmy.world
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          161 month ago

          I drop the rock on their head intentionally because dammit, I’m trying to save the world. Quit making me go through the bullshit to get seeds; do something to help me already. Knock it off!

          Otherwise I don’t do anything negative to them or enjoy torturing them. I am at a point where I just skip the lazy “find my friend” guys, though, unless they’re on my way and close.

          • @MrVilliam@lemmy.world
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            71 month ago

            I just skip the lazy “find my friend” guys

            I would skip them pretty much every time, but you get two seeds instead of just one for their little task. Some of them are fun but others are tedious af.

    • Match!!
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      251 month ago

      In LoZ: Tears of the Kingdom, you can build all sorts of machines, including ones with little plant dudes stapled to them

      • @Pechente@feddit.de
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        161 month ago

        To add to this: there are sidequests all over the game world to transport these plant dudes (koroks) to certain destinations. You typically do this by building some weird ingame contraptions and sometimes they get pretty wild.

        • @morphballganon@lemmy.world
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          131 month ago

          But more to the point of the comic: players often make the machines larger and more complex so that they send the little plant guys super far and/or super fast (nowhere near their requested destination).

    • @cley_faye@lemmy.world
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      151 month ago

      You can build “vehicles” by gluing parts together. The koroks are little criters you have to move from point A to point B to “save” them. And they act as a vehicle part.

      The rest is history.

  • FuglyDuck
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    151 month ago

    reading the explanations of this, I can only assume Zelda has gotten down right weird.

    • @brsrklf
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      1 month ago

      Kind of?

      Breath of the Wild and Tears of the Kingdom both try to get away from usual logical puzzles with set solutions for open-ended situations with lots of tools to solve them, often relying on the physics engine, environment and a weird set of powers. TotK turns it up to eleven.

      It adds powers like making some stuff rewind time, combining anything you can find with your weapons and shields, and yeah, most impressive of all glueing lots of stuff together to make absurd contraptions. There are basic materials everywhere, and in particular bits of machinery like motorized wheels, rockets, hot-air balloons, fans, flamethrowers, …

      You can even save your own machine blueprints to rebuild them from elements you find or have in your inventory, on the fly. It’s crazy.

  • _NoName_
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    1 month ago

    I could give that korok some loads to bear

    ᴳᵒᵈ ʷᵃⁿⁿᵃ ᶠᵘᶜᵏⁱⁿᵍ ᵈⁱᵉ ⁿᵒʷ

    • @brsrklf
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      11 month ago

      Hey, I never thought of using them like that! Mostly I just used those as stabilizers.

      … fuck, I need to start playing again.

  • Lemminary
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    131 month ago

    Whoa, this comic is amazing! Lots of good ones on the website. What talent for writing and drawing, honestly.