The Picard Maneuver@lemmy.world to Helldivers 2@lemmy.caEnglish · 1 year agoLook at the fear in its eyeslemmy.worldimagemessage-square27linkfedilinkarrow-up1136arrow-down14
arrow-up1132arrow-down1imageLook at the fear in its eyeslemmy.worldThe Picard Maneuver@lemmy.world to Helldivers 2@lemmy.caEnglish · 1 year agomessage-square27linkfedilink
minus-squareatocci@kbin.sociallinkfedilinkarrow-up13·1 year agoDifficulty selection only changes the amount and types of enemies you face in a mission. Health and armor stays the same for each enemy type.
minus-squaredink@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoWhich is also my favorite part about this game; so tired of lazy difficulty scaling where higher difficulty just means health/damage is higher for enemies and lower for player.
Difficulty selection only changes the amount and types of enemies you face in a mission. Health and armor stays the same for each enemy type.
Which is also my favorite part about this game; so tired of lazy difficulty scaling where higher difficulty just means health/damage is higher for enemies and lower for player.