No, it’s not just an USB-C USB3.0 connector. It uses an USB-C Alt-mode called VirtualLink. This was intended as a standard for connecting VR headsets and was briefly supported on PC, on 2000 series Nvidia cards, but no modern day cards support it.
It combines USB3, DisplayPort and some other stuff, and has some specific power output requirements. The pinout is completely different from the common DisplayPort + USB2 alt mode.
It will probably need an external box + power supply to work. Something like that already exists but hope/suspect the Sony version will be cheaper that his.
It’ll probably require additional hardware though. At least some kind of adapter.
I don’t see why it would. It’s just a usb-c type connector. I would think it just boils down to driver/software.
No, it’s not just an USB-C USB3.0 connector. It uses an USB-C Alt-mode called VirtualLink. This was intended as a standard for connecting VR headsets and was briefly supported on PC, on 2000 series Nvidia cards, but no modern day cards support it.
It combines USB3, DisplayPort and some other stuff, and has some specific power output requirements. The pinout is completely different from the common DisplayPort + USB2 alt mode.
It will probably need an external box + power supply to work. Something like that already exists but hope/suspect the Sony version will be cheaper that his.
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The whole point of PC support is to use this without having a PS5. You can’t connect it to a PC without some additional hardware.
Er… Yeah I totally misunderstood. I wasn’t thinking about using the PSVR2 on a PC, but using PCVR HMDs on the PS5. 🤦♂️