inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 2 days agoIndie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it'www.pcgamer.comexternal-linkmessage-square170linkfedilinkarrow-up1352arrow-down115
arrow-up1337arrow-down1external-linkIndie dev defends criticism of Steam refund abuse amid review bombing of his game: 'It's wrong to refund a game after having fun with it and completing it'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square170linkfedilink
minus-squareTORFdot0@lemmy.worldlinkfedilinkEnglisharrow-up10arrow-down16·1 day agoI have to imagine this was this risk the developer should have considered when making a game shorter than the return window. The platform shouldn’t have to intervene because the developer didn’t properly evaluate risk when releasing the game
minus-squareBeen132 🇪🇺@feddit.orglinkfedilinkEnglisharrow-up11arrow-down3·1 day agoNo understanding of art here.
minus-squareTORFdot0@lemmy.worldlinkfedilinkEnglisharrow-up12arrow-down8·1 day agoIf it’s being made for art, then who cares if it’s being returned or not. It’s being enjoyed. If you want to capitalize on your art then you need to take the trade off of it getting returned if your artistic vision is shorter than the return window
I have to imagine this was this risk the developer should have considered when making a game shorter than the return window.
The platform shouldn’t have to intervene because the developer didn’t properly evaluate risk when releasing the game
No understanding of art here.
If it’s being made for art, then who cares if it’s being returned or not. It’s being enjoyed. If you want to capitalize on your art then you need to take the trade off of it getting returned if your artistic vision is shorter than the return window