For context, Larian Studio founder Swen Vincke predicted that the game could reach 100,000 peak concurrent users during its debut period, and that was a fairly optimistic prediction. I work in IT, and really feel for those folks. I hope they designed their infrastructure to scale!
And that’s only Steam, not including GOG, or the influx of PS5 users next month. Let’s take it to 1 million!
Not necesarily. The thing I’m struggling with in BG3 is that I just don’t like any of my party mates. I’ve got no interest in playing an evil playthrough, yet most of my party members are either outright evil, or simply self interested. We’re not saving anything, we’re not fighting for something bigger. We’re just throw together by chance and are working on solving our shared predicmanet.
I’m just not invested in most of them or their stories, and the backstory for the background I chose has me doing evil things sometimes against my will. And all of my tough choices I get to make about exploring my history amount of “become more evil for power”. I don’t want to do evil things. I don’t enjoy that game style
The game is amazing. But the story isn’t coming close to grabbing me in the same way previous BG stories did, or the way the pathfinder NPCs did.