The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square540linkfedilinkarrow-up1927arrow-down116
arrow-up1911arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 个月前message-square540linkfedilink
minus-squareSpaceNoodle@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down5·4 个月前It’s literally all artificial.
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up4arrow-down2·4 个月前What did you mean by The problem is with artificially enforced barriers Then?
It’s literally all artificial.
What did you mean by
Then?
Wrong