Its a walking sim but I’m enthralled. Its so very well made

  • Parzivus [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    13
    ·
    28 days ago

    Walking sims are underrated. There are a few story heavy RPGs that I probably would’ve enjoyed more if the combat was stripped out

    • Gorb [they/them]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      25 days ago

      Agreed those parts were the most frustrating and weakest parts that kinda pulled me out of the experience. In contrast I actually didn’t mind it in Soma so much as those sections seldom were much of a threat so managed to pass them without much frustration. But they didn’t add much to the experience tbh the narrative and environment of that game was already perfect enough

      • LaGG_3 [he/him, comrade/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        2
        ·
        25 days ago
        spoiler

        Yeah, the horse monster maze was mostly easy to figure out what to do, but I lost my patience when trying to complete it, which probably made it the worst of the three.

        The graveyard maze and fetus duct maze at least were confusing enough that I kinda got some sort of (seemingly intentional) emotional response from the gameplay

        It’s hard to hold it against the game - bigger budget games have the same kinds of problems. It’s hard to have a horror gameplay set piece that’s tricky enough to emotionally engage you yet not have too many frustrating restarts.