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It sucks about SC2’s story, I honestly don’t remember it at all aside from remembering being disappointed by it, but I will remember every single mission of SC and SCBW’s stories for the rest of my life.
That said, I still feel like SC2’s campaign gameplay is the high water mark for RTSs, as sad as that sounds. In SC1 (and in most other RTSs that bother to have a campaign) most of the missions boil down to “build a big army and attack the enemy base” but SC2 has a lot of variety, units that don’t appear in the multiplayer, unexpected twists mid-level, etc.
It sucks about SC2’s story, I honestly don’t remember it at all aside from remembering being disappointed by it, but I will remember every single mission of SC and SCBW’s stories for the rest of my life.
That said, I still feel like SC2’s campaign gameplay is the high water mark for RTSs, as sad as that sounds. In SC1 (and in most other RTSs that bother to have a campaign) most of the missions boil down to “build a big army and attack the enemy base” but SC2 has a lot of variety, units that don’t appear in the multiplayer, unexpected twists mid-level, etc.
It’s true, the gameplay in 2 was pretty slick but let’s be honest, story disappointment stings like nothing else when it comes to games