I played it on xbox entirely singleplayer and i just remembered it existed. I never hear anyone mention it wondering if anyone actually played this game when it was out

  • ShimmeringKoi [comrade/them]@hexbear.net
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    2 months ago

    I played it and I loved it, and I was very sad when they took it down. I had such a good time playing around with the different vehicles and classes, thr art design of everything was so much fun. I have many voice lines burned into my memory. MCP disabled, repair our MCP. MCP repaired.

    • Gorb [they/them]@hexbear.netOP
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      2 months ago

      The release window was pretty rough. It was also a format of game geared more towards PC audiences and online only games just weren’t that popular at the time.

      Brink more of the same but suffered severe technical issues. I really enjoyed it myself playing it offline for the most part.

      Dirty bomb is perfect and idk why it even failed

  • culpritus [any]@hexbear.net
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    2 months ago

    I played it a bit back in the day. It would be great IP to revive for a modern FPS/RTS game with some hero/MOBA mechanics sprinkled in to make it appeal to a modern audience.

    I really liked that it had no persistent perks/leveling mechanics iirc.

    • Frank [he/him, he/him]@hexbear.net
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      2 months ago

      I really liked that it had no persistent perks/leveling mechanics iirc.

      Progression systems are such a curse.

      I think one of the core reasons Helldivers is having so much controversy is that it doesn’t really have them. Getting to level 20 and unlocking all the core stuff is mostly an extended tutorial and after that there’s just gameplay, and I don’t think a lot of people know how to handle that anymore.

      • Awoo [she/her]@hexbear.net
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        2 months ago

        The main issue helldivers has is that it’s just too samey. They’ve added new weapons in but nothing fundamentally changes gameplay much.

        If instead of new weapons they were releasing new enemies and new maps that feel fundamentally different then they would have had a lot more player retention. Once you’ve done existing content enough times to level up you feel like you’ve seen/played it all (which you have).

  • BelieveRevolt [he/him]@hexbear.net
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    2 months ago

    Did you know this was a kind of sequel to Wolfenstein: Enemy Territory?

    Because I didn’t until now, even though I vaguely remembered two different games with “Enemy Territory” in the name existing.

    • Gorb [they/them]@hexbear.netOP
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      2 months ago

      I rather enjoyed it even with bots. Very much a kinda reskin of battlefield 2 with shiny 360 era graphics and some orbital strikes for good measure.

      I think its still got people playing online with community servers. Haven’t tried playing on them though

    • Frank [he/him, he/him]@hexbear.net
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      2 months ago

      It’s so sad when a niche multiplayer game with cool ideas just dies for lack of a playerbase. There’s so much art and beauty out there on forgotten hard drives and CDs that no one will ever enjoy again. It’s not simply enough to turn it on, boot it up. You need to populate a server. You need players who understand the systems and technqiues. you have to spend time with it. Games really are different from anything that has come before them in so many ways.

  • refracting [she/her]@hexbear.net
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    2 months ago

    Yes! I played it online and it was so fun. I also never hear anyone mention (to the point of wondering if playing it was just a dream)

  • NephewAlphaBravo [he/him]@hexbear.net
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    2 months ago

    I loved how the strogg could convert between health and ammo, really interesting mechanic to have in your pocket. Also the artillery classes were super cool.

  • Absolute@lemmygrad.ml
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    2 months ago

    I played the absolute fucking shit out of this and Battlefield 2 on PC multiplayer back when it came out. They truly dont make em like that anymore

  • dkr567 [comrade/them, he/him]@hexbear.net
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    2 months ago

    I wish I had the opportunity to play Quake Wars when it came out as I played the shit out of RTCW multiplayer and Enemy Territory but never had the money to get a new PC/consoles then.