- cross-posted to:
- linustechtips@lemmit.online
- cross-posted to:
- linustechtips@lemmit.online
cross-posted from: https://lemmit.online/post/3922769
This is an automated archive made by the Lemmit Bot.
The original was posted on /r/linustechtips by /u/RevolutionaryAd8204 on 2024-09-14 15:50:43+00:00.
I have a Steam deck, here’s the answers to my knowledge:
Yes, you can connect a keyboard and mouse, and even in SteamOS they let you access KDE in a separate “Desktop mode”
Not sure about multiple monitors but you can connect at least one. There are docks made for it to do just that (the USB C cable has display port support I think)
It runs a 4 core/8 thread AMD laptop chip so assuming you get a mouse/keyboard it should work pretty well.
It has a 5W mode in the power settings in SteamOS so I’m assuming around that much at idle.
You can put other distros on it, it’s completely unlocked. You could even put Windows on it if you wanted. I’m not sure how easy the install process is though since I’ve just left SteamOS on mine.
You can even put Windows on it if you feel like committing blasphemy
Now I want to get MacOS on one just to make gamers twitch
Not sure if this counts but (Reddit link warning) someone managed to do it in a VM
That’s just as gross as I was imagining 😬
Most usb-c ports with DP alt mode support up to 1 monitor at 4k@60Hz, or 2×1080p@60Hz, and I believe 2×1440p@30Hz. It comes down to bandwidth, so I think that as long as you’re fine with one monitor running at a slower refresh-rate or lower resolution, you can have your primary screen displaying in high-res.
Of course, you have to also take into consideration the GPU performance, running higher resolutions will usually degrade performance!
Probably not great for games but it could totally drive a 1440p or even 4k monitor if you’re only using it for web/office/media playback. I’m curious to know if other people are using it as a general computer.
Edit: some people are totally using it as a general computer: https://www.gamingonlinux.com/2024/09/frame-of-mind-developer-ended-up-coding-the-game-on-steam-deck-for-a-year/