• Noo
    link
    fedilink
    arrow-up
    5
    ·
    5 months ago

    Actually I did know the amount and kind of work it required, as I have being working on game projects before (I’m sound designer, music composer and game designer).

    It’s not really dumb yes, but a bit sad when you think about it.

    • thingsiplay@beehaw.org
      link
      fedilink
      arrow-up
      3
      ·
      edit-2
      5 months ago

      Ok, it makes it juuuust a little bit dumb, I give you that! :D (just joking). I like that you was determined to do it, even if it meant to go through all of this.

      Once Miyamoto said (I have a book with interviews of Game Designers) that a Game Designer should understand programmers, in order to be efficient. Or something with those lines. So don’t think it is sad, make it a positive power you would have missed, if that would not happen. Sorry if I’m a bit too optimistic in my views.

      • Noo
        link
        fedilink
        arrow-up
        4
        ·
        5 months ago

        You’re right, but it wasn’t how I took it a the time.

        The underlying message I receive was that if you don’t pay enough or you don’t make people dream Steve jobs style, you won’t get anyone to work with you.

        I’m lucky, I do have the drive and I can take the time to learn news things and I get to meet some wonderful people along the way. But that’s just me being lucky.

        Sorry for venting, but I do think curiosity should be on both side.