Dear sweet Oghma. We can’t even get rid of it on TTRPGs.

  • FaceDeer
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    1511 months ago

    The proposed change to the OGL caused such an inferno of negative reactions that Wizards of the Coast backed off of the license change. If they go through with it in the future anyway, though, then it’s still really easy to avoid. Just don’t play that version of D&D, use one of the existing ones. Or one of the innumerable other systems for TTRPGs.

    Really, it’s not hard to not use a particular tool for this stuff. Dig out the old paper books if you want to go really old school.

    • @bionicjoey@lemmy.ca
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      811 months ago

      They backed off of making any retroactive changes to existing editions. Given the information that was leaked in January, I highly doubt they will release the new edition under any open license. They’ve made it clear that they are investing hard in a proprietary VTT experience and their goal is to monetize that VTT heavily.

      • FaceDeer
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        1211 months ago

        Then go with the second half of what I recommended above and continue using one of the older editions.

        You don’t have to use the most recent version of D&D. You don’t have to use D&D at all.

        • @bionicjoey@lemmy.ca
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          211 months ago

          Yeah I wholeheartedly agree. In fact I’m about to start running a PF2e session in about 10 minutes lol.

    • @Zeron@lemmy.world
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      511 months ago

      Yep, they backed off because people are starting to realize WOTC needs the players more than the players need WOTC. It’s a very odd reversal compared to most industries. WOTC could explode tomorrow and people could keep happily playing D&D for years to come without any issues.