- Act 4
- Cruel difficulty removed, 3 side adventures will lead to level 65
- Abyssal league
- Balance overhaul aiming to increase build variety
- Support gem overhaul. More support gems, lineage support gems in the endgame
- New skill gems and changes to existing gems
- Sprinting for characters after dodge roll. No limit how long one can run.
- Offline trading (!)
And tons of other changes to campaign, endgame, classes, and skills.
Full (current) patch notes: https://www.pathofexile.com/forum/view-thread/3826682


The tiering craft materials, gems and the merchant tab will increase need for mtx. GGG
Even SSF needs large space inventory as you progress in the game to either store potential gear, for rerolls, mats for craft…
The freemium business model is real. It’s not bad and well done. I’m just sharing my feedback.