• 0 Posts
  • 178 Comments
Joined 2 months ago
cake
Cake day: December 24th, 2025

help-circle
  • Sam Vimes boots theory

    The reason that the rich were so rich, Vimes reasoned, was because they managed to spend less money. Take boots, for example. … A really good pair of leather boots cost fifty dollars. But an affordable pair of boots, which were sort of OK for a season or two and then leaked like hell when the cardboard gave out, cost about ten dollars. … But the thing was that good boots lasted for years and years. A man who could afford fifty dollars had a pair of boots that’d still be keeping his feet dry in ten years’ time, while a poor man who could only afford cheap boots would have spent a hundred dollars on boots in the same time and would still have wet feet.

    This was the Captain Samuel Vimes ‘Boots’ theory of socio-economic unfairness.


  • zikzak025@lemmy.worldto196@lemmy.blahaj.zoneFlawless rule
    link
    fedilink
    English
    arrow-up
    11
    ·
    9 hours ago

    On the other hand, a legal obligation to collect and publish mugshots on intake prevents people from getting disappeared.

    Though that’s still a concern in the US these days, when ICE is able to just kidnap people off the streets and ship them wherever with no due process.




  • If they were worried about the expectations, they shouldn’t have taken 15 years to release the damn thing.

    I can get wanting to not rush a project, and I know as a studio they don’t do multiple projects at the same time, but they’ve wedged themselves into a pickle.

    Series that release at a relatively steady clip (not too often but frequently enough to stay in conversation) have the privilege of coasting on iterative design. You can try a few cool new things, see what works and what doesn’t, and then you can see how the tides shift for the next project.

    When you take ages between games, the entire market shifts its tendencies to the point where you can no longer anticipate what people will be into and what they’ve already gotten over. That’s not to say that they need to make a radically different game, but you’re not going to win any points by just repeating styles that the audience has already moved away from.

    Just as one example, Dark Souls 1 and Skyrim came out in the same year. Demon’s Souls aside, basically the entire Soulsborne genre developed and iterated within the time it’s taken Bethesda to get around to Elder Scrolls 6. And now that a game like Elden Ring has such a strong association to the modern state of open world fantasy RPGs, it’s hard to entirely ignore that when there will inevitably be a good deal of audience overlap.














  • Elden Ring was honestly my first. I avoided Soulslike games because I don’t like to play games to feel frustrated. I heard about the crazy bosses, frustrating runs back from bonfires, and obtuse storytelling, so I was not inclined to give them much thought.

    I was pushed to play it by a few friends looking for a third for a summons trio, with assurances that I’d have two Souls veterans to help me out with bosses if I got stuck. It took me a bit to get used to, but the nature of the open world and the rather more forgiving placements of graces/stakes to minimize the pain of runbacks made it a bearable game for me. Though the story is still obtuse, I really enjoyed the worldbuilding and how (excluding Caelid) surprisingly not dark the world was.

    And you know what? I ended up being the friend to help one of them beat Malenia, who I defeated on my own first.

    I’ve been enjoying Nightreign with those same friends lately. More good stuff, boiled down. It’s made me get more comfortable with different playstyles just due to the nature of pre-built characters and random drops.

    I’m also now playing through the remake of Demon’s Souls on a whim, and while I feel better equipped to get through it just from what I know about Elden Ring, I can safely say that I would have completely bounced off of it had it been my first game. I’m definitely glad Elden Ring was my first, and Elden Ring 2 cannot come fast enough.