For me the biggest nerf aspect is the fact that invis only lasts 1 turn. It’s almost impossible to do anything meaningful in that time. Extending it to like 3-5 turns would help. For example you could then blink near to a door and get through it to the other side without taking hits. As it is now, you blink to near a door, move into the doorway, and then become visible in the doorway, and everyone just fires on you there :/
It’s not enough time invisible to do anything, and the blink is too short range to get away without more invis
Sure, but that is all you can use it for. Previously the stealth ability was much more multifunctional