Sounds like folks have given a good number of alternatives, but I just wanted to share a resource: “Ableism/Language” by Lydia X. Z. Brown. It goes through a bunch of ableist words and suggests alternatives. :)
Sounds like folks have given a good number of alternatives, but I just wanted to share a resource: “Ableism/Language” by Lydia X. Z. Brown. It goes through a bunch of ableist words and suggests alternatives. :)
Quite a few folks have mentioned Outer Wilds, so I’ll add the DLC soundtrack. The titular song (Echoes of the Eye) that plays at the end of the DLC makes me burst into tears every time I hear it. But in a good way, haha.
That’s kind of like saying you don’t know the point of Solitaire, because the point of card games is playing against other people~
Personally I really like solo/journaling TTRPGs because they’re more accessible to me. (Talking is more tiring than writing, and people always want to play for hours whereas I can stop at any time if playing solo.)
And it’s different than simply writing a story, because you react to dice rolls and prompts like you would when playing collaboratively.
Hm… I’d actually disagree with that conclusion? I think what the author is saying there is that ableism isn’t simply a matter of the words being used. A statement that treats disabled people as subhuman isn’t okay because it avoids using these words - it’s still ableist.
From the beginning of the article (emphasis mine):
Not everyone has the ability to be mindful of how certain language originated in ableism and this reinforces it. But for those of us who can, it’s a good idea to try.