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Joined 3 years ago
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Cake day: June 13th, 2023

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  • There is a shitload of cosmetic DLC, background music and gestures.

    But, I’ve clocked in about 300 hours and never got promted to buy anything. I had to look up the DLCs and was suprised myself. You never feel like there’s something missing and there are no mechanics you could speed up or avoid by paying money afaik.

    Also no paywalled monsters, missions or anything.

    The vouchers to change your appearance are scummy, no question, but you don’t see your character anyways. (If you play with helmets on.)



  • Finished Vol. 1 of .hack// G.U. Last Recode.

    The game stayed quite easy throughout the second half. These volumes are also somewhat short, I’ve done almost everything for a 100% completion within 30 hours. I usually don’t care for completion, but carrying everything over to the second game was suprisingly motivating.

    The biggest thing introduced in the second half was a second battle system. It’s not used often, mostly for story boss encounters, but it was quite a fun addition.


    Not much progress on the Ace Attorney Trilogy.

    Since last time, I’ve only done the Steel Samurai case and it’s not even finished yet.





  • I have this game on wishlist for over a decade, how does it play? Not too dated, I hope. You are piquing my interest, and a quick look shows it doesn’t look too bad.

    Quite dated, to be honest. You’ll mostly be using basic attacks - either charged or as a combo - and blocking. There are skills, but there’s a cooldown attached to using skills, and you don’t get many of them. They are mostly used to cancel enemy skills by using them while they cast their own. Later on you get different weapon types, but I’m not there yet. And there’s an ultimate skill you get to use every so often.

    However, often it doesn’t matter. The game has a strong level scaling, as in you’ll one shot everything 5 levels below you. This, along with the EXP bonus in this remaster made most encounters a breeze. You can generate areas above your level for a challenge, but this will only further overlevel you.

    That being said, while it did bother me in the beginning, I still came around to liking it. Maybe it will expand more with future unlocks.



  • This is my first Star Ocean game and I am surprised to see how good it is. […]

    Felt the same way about Second Story R, but I think the game fell apart in its second half. I’m curious to see if First Departure has similar problems.


    Started .hack// G.U. Last Recode. It’s a collection of three old PS2 RPGs along with a short 4th game made for this collection. They all share a single story and most stuff carries over between them.

    It may be the first MMORPG story, at least it’s the first one I know about. You even log out periodically and check mails, forums or news on your desktop before logging back in. With the MMORPG jargon and the use of emoticons, its super nostalgic to me - I used to play a lot of them when I was younger.

    The actual battles feel quite simple, but the story is fun. Just be prepared to read a lot. Watching the recap of the first .hack// series (which never left the PS2), reading everything available at the start - including a wiki with lore about the MMORPG - took about 3-4hours with almost no actual gameplay.


    Finished God Eater 3. Overall I recommend the game, but I haven’t done any of the post game story yet. The small pool of enemies got quite tedious towards the end so we’re taking a break. We’ll finish it before MH:Wilds arrives on Switch!


    Started the Phoenix Wright: Ace Attorney Trilogy. Currently only on the second episode. Thus far, I really like the characters, the game is unexpectedly funny at times. Depending on my partners feedback, I plan on doing the entire series eventually.



  • The OST really is great! But I’ve got to admit the battle voice lines did get jarring towards the end. Well, at least Amiguchi’s.

    I’ve mostly relied on Gen 4 mechs during the story. Quad Leg Spike and whatever Yakushiji’s AoE skill is called did a lot of heavy lifting. Outside of Gen 4, Super Large Missile and Juro’s unique piercing skill were probably the most helpful ones for the final encounter.

    After the gladiators were introduced, I pretty much stopped using Demolisher Blade, since Ceramic Armor just absorbs it (at least in the rebalanced Switch release). I think I’ll experiment some more with them in the postgame this week!


  • My partner was out of town, so I just finished 13 Sentinels this week.

    In typical Vanillaware fashion, they ran out of budget and cut a lot of things. I’ve read something about up to 50%. At the very least, the game should have been 15 Sentinels. Despite that, the story is a wild ride and has a satisfying conclusion. Honestly, I’ve enjoyed it even more that Danganronpa previously. Some open questions remain and a few plot points seemingly get dropped, but in the end, I just like the entire cast and loved the structure. There’s always a mystery, a twist or a new perspective and in the end everything kinda just clicks together.

    There’s one gaping hole in my understanding I couldn’t find an answer to, maybe someone who has played the game could answer this:

    Heavy spoiler

    Assuming all 2188 logs are true, which is implied but theoretically unprovable, why did they give the 15 clones nanomachines?

    They made a point of evacuating from earth and even let people die out in space to prevent an infection with them. After all, they caused the extinction of humanity (even if this is never actually explained further).

    I get that they intended to preserve human culture that way, but it just seems like a ridicules risk to ship the very downfall of mankind with every probe trying to restart it.

    The RTS part of the game was also surprisingly engaging, although mostly on the easy side. But that’s to be expected, as I did almost all the story segments first and could fully upgrade a lot of stuff before even starting it properly. There is even an endgame with an absurd amount of stages to dig your teeth in, but I’ll probably only delve a little bit into them before starting the next game.