nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoTales of Graces f Remastered - Announcement Trailerwww.youtube.comexternal-linkmessage-square5fedilinkarrow-up111arrow-down11cross-posted to: jrpg@lemmy.zip
arrow-up110arrow-down1external-linkTales of Graces f Remastered - Announcement Trailerwww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square5fedilinkcross-posted to: jrpg@lemmy.zip
minus-squaremissingno@fedia.iolinkfedilinkarrow-up4·2 months agoCan someone explain to me why this game ran at 60fps on the goddamn Wii and yet is downgraded to 30 on Switch? If Namco can’t get these ports right, just give me any of the classic 2D games we never got in the west. Surely they can’t mess those up.
minus-squaredjidane535@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 months agoNot an excuse, but I believe that’s because they are porting the PS3 version (which already had those limitations if I remember correctly).
minus-squaremissingno@fedia.iolinkfedilinkarrow-up1·2 months agoNo, the PS3 version was also 60. Symphonia was the one that got downgraded on PS2 and subsequent ports were based on that.
minus-squaredjidane535@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 months agoNot exactly. It seems it was 30 fps on the map and 60 fps during battle.
Can someone explain to me why this game ran at 60fps on the goddamn Wii and yet is downgraded to 30 on Switch?
If Namco can’t get these ports right, just give me any of the classic 2D games we never got in the west. Surely they can’t mess those up.
Not an excuse, but I believe that’s because they are porting the PS3 version (which already had those limitations if I remember correctly).
No, the PS3 version was also 60. Symphonia was the one that got downgraded on PS2 and subsequent ports were based on that.
Not exactly. It seems it was 30 fps on the map and 60 fps during battle.