Article refrains from drawing conclusions, instead presenting the data. Android is doing better at moving users to newer versions, but the overwhelming majority of users don’t have the current Android OS version nor the previous version, combined.

  • Ilandar@aussie.zone
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    4 months ago

    This is one reason why Android versions of apps are worse compared to the same app on iOS.

    I watched a random video recently where an iPhone user tried to use an Android phone (a Z Flip 5) for a week and was surprised by how significant some of the differences between apps were. Like Instagram had entire features completely missing on Android that really annoyed her. Having never used Instagram, I had no idea feature parity was still that bad between the two operating systems when it came to mainstream apps like that. However, it’s understandable I’d be so out of the loop because basically all my apps for the last few years have been FOSS and exclusive to Android and no one I know owns an iPhone so there has been no direct comparison for me to make.

    • hubobes@sh.itjust.works
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      4 months ago

      Just switched from an iPhone 12 to a Pixel 8 and did not really notice any degradation in quality. I did miss native outlook.com support but other than that I only noticed that I can now use Firefox with real extensions. Everything else was on par.

    • HeavyRaptor@lemmy.zip
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      4 months ago

      Not a heavy user but AFAIK android has always been a second class citizen for Instagram. There used to be issues with different screen aspect ratios, resolutions, and scaling in general. Not sure if it’s fixed on more exotic hardware (e.g. foldables), tablets are still kinda broken I believe. What do you expect if they can’t be arsed to make the app simply scalable for different screens?

      We’re there any other apps that didn’t have feature parity?

    • M500@lemmy.ml
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      4 months ago

      Android is great because of the foss apps. iOS doesn’t really have that. I think it’s due to no side loading and having to pay an annual fee to be a dev and needing to have a Mac to compile for iOS.