2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?
And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.
I tried to like FTL, I really did, but it’s just too much RNG for me.
I get the complaint, it feels like it could be so tactical and strategic but often you get fucked by bad luck. But that’s kinda rogue likes for you I guess. Wonder if there was a way to design it differently.
I’m having that problem with slay the spire currently. I’ve spent 50 hours trying to beat it with the witch character, and keep getting fucked by the RNG. FTL I’ve beat with every ship/variation on normal, but it takes a lot of Memorization or looking up events to make sure you’re not screwing yourself. Into the Breach is way less RNG.