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Narann@lemmy.world to Nintendo@lemmy.worldEnglish · 1 year ago

Mario meets Pareto (Mario Kart build analyze)

www.mayerowitz.io

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  • cross-posted to:
  • hackernews@lemmy.smeargle.fans
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Mario meets Pareto (Mario Kart build analyze)

www.mayerowitz.io

Narann@lemmy.world to Nintendo@lemmy.worldEnglish · 1 year ago
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9
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  • cross-posted to:
  • hackernews@lemmy.smeargle.fans
Mario meets Pareto
www.mayerowitz.io
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Discover how to find the best Mario Kart 8 build using the Pareto frontier method. This interactive guide explores multi-objective optimization of speed, acceleration, and other key stats to help you beat your friends on the race track.
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  • BowserBasher@lemmy.world
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    1 year ago

    Very lovely visual representation made there.

    However none of that helps when you get hit by three red shells, lightning and a Spiny shell on the last lap to go from 1st to 6th lol

    • antlion@lemmy.dbzer0.com
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      1 year ago

      In the situation you are describing you’ll want to prioritize acceleration over top speed.

    • slimerancher@lemmy.worldM
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      1 year ago

      argh I hate when you get multi-attacked like that. Specially when you are doing a perfect run, and it’s last lap of the last race!

      • Narann@lemmy.worldOP
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        1 year ago

        That’s part of the contract when you take a gamepad to play MK: Are you really ready to be that guy?_

      • HungryJerboa@lemmy.ca
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        1 year ago

        You can minimize this by having a higher invincibility stat (another hidden stat that influences how many I-frames you get after spinning out).

        • slimerancher@lemmy.worldM
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          1 year ago

          Interesting, didn’t know about that. Will look it up.

  • JurassicPork@lemmy.one
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    1 year ago

    That was so neat!!! The visualization and interactive aspect was great!!! Thanks!

  • OmegaMouse@pawb.social
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    1 year ago

    Whoa, beautiful visualisation!

  • slimerancher@lemmy.worldM
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    1 year ago

    TIL Pareto Front!

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