inclementimmigrant@lemmy.world to PCGaming@lemmy.world · 7 months agoHelldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'www.pcgamer.comexternal-linkmessage-square42fedilinkarrow-up1236arrow-down111file-text
arrow-up1225arrow-down1external-linkHelldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'www.pcgamer.cominclementimmigrant@lemmy.world to PCGaming@lemmy.world · 7 months agomessage-square42fedilinkfile-text
minus-squaresnooggums@midwest.sociallinkfedilinkEnglisharrow-up4·7 months agoBlowing up a large area is the whole purpose. If you want it to be tighter get the 180 or the precision strike.
Blowing up a large area is the whole purpose. If you want it to be tighter get the 180 or the precision strike.