Best Technology - The Legend of Zelda: Tears of the Kingdom
Best Design - Baldur’s Gate 3
Best Debut - Venba
Ambassador Award - Fawzi Mesmar
Best Visual Art - Alan Wake 2
Best Narrative - Baldur’s Gate 3
Innovation - The Legend of Zelda: Tears of the Kingdom
Audience Award - Baldur’s Gate 3
Social Impact Award - Venba
Lifetime Achievement Award - Yoko Shimomura
Best Audio - Hi-Fi Rush
other results:
I loved TotK, but how does a a reskin of BotW (I know its supposably a new engine, but still) win best technology?
My guess would be because of the physics sandbox + lego builders aspect of it.
Crazy vehicle mechanics + about 3x the volume (although most of it is empty space or barren wasteland)
Ultrahand alone is pretty amazing, I’ve never seen a game do something like that