• narc0tic_bird@lemm.ee
    link
    fedilink
    English
    arrow-up
    25
    ·
    9 months ago

    I’d like to add that from a technical point of view, their games don’t really push the boundaries and at least on PC, their games often aren’t the most polished. Elden Ring had severe shader compilation stutter at launch and a 60 FPS limit - which is a big no-no on PC if you ask me. Nothing game breaking like the state some publishers (EA) release their games in, but not great either.

    • Jarmer@slrpnk.net
      link
      fedilink
      English
      arrow-up
      11
      ·
      9 months ago

      Not to mention they were actively hostile towards ultrawide gamers. The engine would render it, but then put black bars overtop the sides. Kind of amazing really that level of hatred towards gamers.

      • Jakeroxs@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        9 months ago

        I think it’s less hatred and more… Not understanding the wider audience, afaik it’s just not as common in Japan for uw to be a thing in general. Also it adds even more complexity to performance tuning which… They’re not known for. They clearly make games targeted for consoles over PC, the Bethesda comparison is pretty apt in engine reuse and odd decisions to limit fps/uw gaming, Bethesda is at least more open towards modding, but they also don’t make multiplayer games mainly, and while the MP aspects of FromSoft games are unusual, it’s definitely a large part of the appeal/design process and does inherently limit modding due to cheating.

        • Gabu@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          9 months ago

          It’s not common, period, but because the people most likely to brag about a setup are those with more money than good sense, it gets misrepresented. Same deal with top of the line hardware – look at Steam surveys, most people are still gaming with 5+ year old hardware.

          • Jakeroxs@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            3
            ·
            9 months ago

            Ultrawides aren’t even prohibitively expensive these days though, you can get a off brand uw for around $150-200

            Don’t HAVE TO go crazy with it and get a Samsung Odyssey or what have you :p

        • Jarmer@slrpnk.net
          link
          fedilink
          English
          arrow-up
          2
          ·
          9 months ago

          I guess that makes sense, if it’s not that common … but then … why go OUT OF YOUR WAY to make the experience worse? It’s like, why didn’t they just say “oh hey, they have a wide monitor, nice!” but instead they said “oh hey, they have wide monitor, GO FUCK YOURSELF”

        • GoodEye8@lemm.ee
          link
          fedilink
          English
          arrow-up
          3
          ·
          9 months ago

          There was a time when 16:9 was also weird because 4:3 was the norm. I wouldn’t call it weird, I think over the next decade it’s going to become a bigger norm in PC gaming.

          I was a sceptic as well but when I needed a new monitor and saw a decent UW monitor for cheap I decided to give it shot, after all if it sucks I’ll just use it in 16:9. Turns out it’s one of those “once you try you can’t go back” things. I love it for gaming, it feels so much more immersive. So much that 16:9 feels small and constrained. It’s just a superior experience in my humble opinion.

          I don’t think UW is a, must for games, I’m well aware how small minority UW monitors are. But having UW support increases my enjoyment of the game.

    • Whirlybird@aussie.zone
      link
      fedilink
      English
      arrow-up
      2
      ·
      9 months ago

      Their games have always been dreadful performance wise. Frame pacing issues and stutter galore.