• all-knight-party@kbin.run
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    9 months ago

    I mean, make no mistake, it is fundementally different in lots of ways, but in terms of what the engine needs to do to work, what the character needs to do, how the player interacts with the world, at those basic building block production points Sekiro is almost the same as Dark Souls, I so can agree there.

    • GeniusIsme@lemmy.world
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      9 months ago

      Sekiro can jump, climb, grapple and swim. Those kinds of more agile behaviors add a lot requirements and considerations to the engine and content makers.

      • all-knight-party@kbin.run
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        9 months ago

        Definitely, but I’m also agreeing that a hugely significant chunk of what they’d already accomplished could save time when moving on to Sekiro. They did of course have to work on the engine and new mechanics as well, but it was far from starting from scratch.